Neverness to Everness Gacha System Explained (June 2026) Scarborough Fair Guide
If you are jumping into Neverness to Everness and trying to make sense of the summoning system, you are in the right place. The Neverness to Everness gacha system works differently from almost every other gacha game on the market right now. Instead of pulling blindly from a menu and hoping for the best, you roll dice across a physical-looking board called Scarborough Fair, watching your avatar move tile by tile toward rewards you can actually see.
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This guide covers everything: how the dice board works, what soft pity and hard pity mean, the exact S-rank drop rates, banner types, the Arc weapon system, cosmetic pity thresholds, and whether this system is actually friendly to free-to-play players. Our team spent weeks testing every mechanic to give you the clearest breakdown possible.
Contents
The short version? Neverness to Everness removes the dreaded 50/50 mechanic that plagues games like Genshin Impact, guarantees the featured S-rank character at 90 pulls, and gives you visual progress tracking the entire way. Let me walk you through every detail.
What Is Scarborough Fair in Neverness to Everness?
Scarborough Fair is the name of the gacha summoning system in Neverness to Everness. Located in the city of Sunderland, it replaces the standard blind-pull banners you see in most gacha games with an interactive dice board. When you make a pull, you are literally rolling dice and moving an avatar across a board filled with reward tiles.
This board-based approach does something most gacha games refuse to do: it lets you see your progress. Every tile on the board is visible before you roll. You know what rewards are coming up, and you can track exactly how close you are to the next major milestone. That transparency alone makes the Neverness to Everness gacha system feel fundamentally different from competitors.
There are three main banner types you can access through Scarborough Fair:
- Featured S-Class Board (limited banner): Rotates featured S-rank characters on a schedule. This is where you spend premium currency to target specific characters.
- Strange Encounters (standard banner): A permanent pool that includes all standard characters. Uses free currency primarily.
- Arc Research (weapon banner): A separate board dedicated to Arcs (the weapon system in NTE), with its own pity track.
Each of these banners operates on its own Scarborough Fair board with independent pity counters. That means pulling on the character banner does not affect your weapon banner pity, and vice versa.
How the Neverness to Everness Gacha System Dice Board Works?
The dice board is the heart of the Scarborough Fair system, and understanding it is the first step to spending your resources wisely. Here is exactly how a pull works, step by step:
Step 1: Choose your banner. Select from the Featured S-Class Board, Strange Encounters, or Arc Research. Each has its own board layout and reward pool.
Step 2: Spend dice currency. Each roll costs dice (either Fabricated Dice for limited banners or Solid Dice for the standard banner). You can roll one at a time or use multi-pull options.
Step 3: Roll the dice. The game rolls 1 through 6, and your avatar moves forward that many tiles on the board. Each tile you land on gives a reward from the banner’s pool.
Step 4: Collect tile rewards. Different tiles offer different rewards:
- Apprentice Chest: Basic materials and lower-rarity items
- Hero Chest: Higher-rarity materials and character-related rewards
- Miracle Box: Random bonus rewards with a chance at rare items
- Warp Pieces: Fragments that contribute toward guaranteed rewards at certain thresholds
Step 5: Progress toward pity milestones. Every roll counts toward your pity counter, regardless of what tile you land on. The board visually tracks your progress toward soft pity (70 rolls) and hard pity (90 rolls).
Step 6: Board reset. After reaching the end of the board or obtaining an S-rank character, the board resets and a new layout generates. Your pity counter persists across board resets.
Secret Fair and the Rainbow Bridge
One of the more interesting mechanics in the Neverness to Everness gacha system is the Secret Fair. Occasionally, you will encounter a special Rainbow Bridge tile on the board. Landing on this tile transports your avatar to a hidden bonus area called the Secret Fair.
The Secret Fair contains additional reward tiles with higher-value items than the standard board. Think of it as a bonus mini-board that sits on top of your normal progression. Players have reported pulling rare materials and bonus Warp Pieces from Secret Fair tiles, making it a welcome surprise during longer pulling sessions.
The Nacupeda Guardian Mechanic
As you move across the board, you may encounter Nacupeda, a guardian-type mechanic that adds another layer to the dice board experience. Nacupeda tiles trigger special encounters or bonus rewards when landed on. The exact rewards vary based on the active banner, but they generally provide extra value beyond the standard tile rewards. This mechanic rewards players who keep rolling and progressing rather than stopping mid-board.
Standard vs Limited Banner Differences
Understanding the difference between banner types is essential for managing your resources. The Neverness to Everness gacha system splits its banners into clear categories, each with distinct rules.
The Featured S-Class Board is the limited banner. It features a specific S-rank character on rotation, and that character is guaranteed when you hit hard pity. The critical detail that sets NTE apart: there is no 50/50 mechanic on this banner. When you reach 90 pulls, you get the featured character, period. No coin flip, no chance of getting a standard pool character instead. This is the single biggest reason the community calls NTE’s gacha player-friendly.
The Strange Encounters banner is the permanent standard pool. It contains all non-limited characters and does not rotate. This is where you spend Solid Dice, the free currency you earn through normal gameplay. The standard banner has its own pity system, but the S-rank you receive is random from the standard pool.
The Arc Research banner is the weapon equivalent. Arcs in Neverness to Everness function as weapons that enhance your characters. This banner has a completely separate pity track from the character banners, so you can work toward both a character and an Arc simultaneously without either pity counter interfering with the other.
Banner Schedule and Rotation
Limited banners in the Neverness to Everness gacha system rotate on a regular schedule, typically lasting a few weeks each. When a banner rotation ends, the featured character changes and a new board layout appears. Your pity counter carries over between limited character banner rotations, which is a major advantage. If you were at 60 pulls on one limited banner, you start at 60 pulls when the next one begins.
This carryover policy is one of the most frequently asked questions in the community, and the answer is a clear yes for character banners. However, there is an important exception we need to flag for cosmetics, which we cover later in this guide.
S-Rank Drop Rates and Probabilities
Let me give you the exact numbers. The Neverness to Everness gacha system has the following base drop rates:
- S-rank (S-Class) characters: 1.87% base rate per pull
- A-rank characters: Significantly higher rate, with multiple A-ranks available in the pool
- B-rank and lower: Remainder of the probability distribution
That 1.87% S-rank base rate deserves context. Genshin Impact runs a 0.6% base rate for 5-star characters. Honkai Star Rail sits at 0.6% as well. Neverness to Everness offers roughly three times the base S-rank probability, which means you will see S-rank drops more frequently even before pity kicks in.
Of course, base rates are only part of the story. The real question is how the rates behave as you approach pity thresholds, and that is where the Board Modification mechanic comes into play.
Soft Pity Mechanics: Board Modification at 70 Pulls
Soft pity in the Neverness to Everness gacha system triggers at 70 pulls. At this point, a mechanic called Board Modification activates, and you will see a visual change on your Scarborough Fair board.
Board Modification progressively increases your S-rank drop rate with every pull beyond 70. The exact rate increase follows a curve, meaning each subsequent pull between 70 and 89 has a higher probability of dropping an S-rank than the one before it. This is similar in concept to the soft pity systems in Genshin Impact and Honkai Star Rail, but NTE starts the rate increase at 70 instead of 74 or 75.
From a practical standpoint, most players who reach the soft pity range will obtain their S-rank before hitting the hard pity cap of 90. The combination of the 1.87% base rate and the progressive increase from Board Modification means your odds climb fast in that 70-89 pull window. Many players report getting their S-rank between pulls 75 and 85.
The visual feedback from Board Modification is a nice touch. You can see the board change, which creates a sense of building momentum. It is a psychological reward loop that the standard blind-pull systems simply do not offer.
Hard Pity Mechanics: Guaranteed S-Class at 90 Pulls
If soft pity does not deliver an S-rank, hard pity guarantees one at exactly 90 pulls. This is the absolute maximum you will ever need to spend to get an S-rank character from any banner.
Here is where the Neverness to Everness gacha system truly separates itself from the competition. In Genshin Impact, 90 pulls guarantees a 5-star, but there is a 50% chance it is not the featured character. You might need 180 pulls total (losing the 50/50 and then getting a guarantee) to actually obtain the character you want. In NTE, 90 pulls on the Featured S-Class Board guarantees the featured character specifically. No 50/50, no backup plan needed.
This difference is enormous for resource planning. A Genshin player needs to save for 180 pulls to guarantee a featured character. An NTE player only needs 90. That effectively halves the resource requirement for targeting specific characters, which is why F2P and low-spending players find this system so much more approachable.
Pity Carryover Policy
For character banners, your pity counter does carry over between banner rotations. If you stop at 45 pulls on a limited banner and the banner expires, your next limited banner starts at 45 pulls. This policy applies to both the Featured S-Class Board and the Strange Encounters standard banner.
The Arc Research (weapon) banner also has its own carryover policy, though the details work slightly differently due to the separate nature of the Arc system.
Important warning about cosmetic pity: The cosmetic counter does not carry over between banner cycles. This is a pain point the community has flagged repeatedly. If you are chasing cosmetic milestones, you need to commit fully within a single banner rotation or accept that your progress will reset.
Currency System: Anulith, Fabricated Dice, and Solid Dice
The Neverness to Everness gacha system uses a layered currency structure. Understanding how each currency works helps you spend efficiently.
Anulith is the premium currency. You purchase Anulith with real money or earn it in small quantities through gameplay events and milestones. Anulith is the base currency that you convert into pull-specific dice.
Fabricated Dice are the premium pull currency used on limited banners (Featured S-Class Board). You obtain Fabricated Dice by converting Anulith. Each pull on the limited character banner costs one Fabricated Dice. Since the limited banner is where you target specific S-rank characters, this is the currency F2P players should prioritize saving.
Solid Dice are the free pull currency used primarily on the Strange Encounters standard banner. You earn Solid Dice through regular gameplay, events, dailies, weeklies, and milestone rewards. Solid Dice cannot be used on the limited banner, which creates a natural split: save your Fabricated Dice for characters you really want, and spend Solid Dice on the standard banner to build your roster over time.
The conversion flow looks like this: real money (optional) converts to Anulith, Anulith converts to Fabricated Dice, Fabricated Dice get spent on limited banners. Meanwhile, Solid Dice flow in from gameplay and get spent on the standard banner. F2P players earn both Anulith and Solid Dice through gameplay, just at a slower pace than paying players.
The Arc (Weapon) System and Pity
Arcs are the weapon system in Neverness to Everness, and they have their own dedicated banner called Arc Research. This banner operates on its own Scarborough Fair board with its own pity counter, independent of the character banners.
Arcs function as equippable weapons that boost character stats and provide additional abilities or passive effects. Like characters, Arcs come in different rarities, with S-rank Arcs being the most powerful and desirable.
The Arc Research banner has its own pity thresholds. While the exact numbers can vary, the system follows the same player-friendly philosophy: clear progress tracking, guaranteed outcomes at hard pity, and no 50/50 mechanics. When you reach the Arc pity cap, you receive a guaranteed S-rank Arc.
Arc Awakening System
Beyond just obtaining Arcs, Neverness to Everness includes an Awakening system that lets you enhance your Arcs over time. Awakening involves using duplicate Arcs or specific materials to upgrade an Arc’s stats and unlock additional passive bonuses. Each Awakening level increases the Arc’s power, giving you a reason to keep pulling on the Arc Research banner even after you have obtained a specific S-rank Arc.
The Awakening system adds long-term progression value to the Arc banner. Instead of duplicate Arcs feeling wasted, they directly contribute to making your existing Arcs stronger. This is a design choice that rewards dedicated players without punishing casual ones, since a base S-rank Arc is still perfectly viable for most content.
Cosmetic Pity Thresholds and Warning
The Neverness to Everness gacha system also includes cosmetic items in its reward pools. These cosmetics follow a milestone-based pity system with specific thresholds:
- 50 pulls: First cosmetic milestone reward
- 120 pulls: Second cosmetic milestone reward
- 200 pulls: Third cosmetic milestone reward (typically the premium cosmetic)
These thresholds are cumulative within a single banner cycle. Every pull you make on a banner with cosmetic rewards counts toward these milestones.
Here is the critical warning that many players learn too late: cosmetic pity does not carry over between banner cycles. If you are at 80 pulls toward a cosmetic milestone and the banner ends, those 80 pulls are gone when the next banner arrives. The cosmetic counter resets to zero.
This is the one area where the Neverness to Everness gacha system is less generous than its character pity system. The community has raised this as a concern, and the advice is consistent: only chase cosmetic milestones if you can commit to reaching them within the current banner rotation. Half-committing to cosmetic pity is the fastest way to waste resources in this game.
F2P Viability and Resource Management Tips
After spending weeks with the Neverness to Everness gacha system as a free-to-play player, here is the honest assessment: NTE is one of the most F2P-friendly gacha games currently available. The removal of the 50/50 mechanic, the 1.87% base S-rank rate, and the transparent board system all work in the player’s favor.
Launch rewards give new players a significant head start. Players receive multiple free characters including Haniel and Chiz through pre-registration milestones, story progression, and early event rewards. These are not throwaway units either. Both characters are viable in endgame content, which means F2P players have a functional team from day one without spending a single pull.
Here are the resource management principles that will serve you best:
Save Fabricated Dice for limited banners. This is the golden rule. Your Fabricated Dice (premium currency) should only go toward Featured S-Class Boards with characters you actually want. The standard banner uses Solid Dice, which you earn for free through regular gameplay.
Do not pull on the standard banner with premium currency. Solid Dice accumulate naturally. Let them. There is no reason to spend Anulith on the standard banner when limited banners offer guaranteed featured characters.
Plan around the 90-pull guarantee. Because hard pity is 90 and there is no 50/50, you know exactly how many Fabricated Dice you need to guarantee a character. Save until you have that amount before you start pulling. If you start pulling and cannot reach 90, you risk wasting resources on a character banner you cannot finish.
Track your pity counter. The board makes this easy, but it is worth emphasizing. Know where you are at all times, especially when a banner is nearing the end of its rotation.
Ignore cosmetic milestones unless you can commit. The cosmetic pity counter resets between banners. Only go for cosmetics if you have enough resources to reach the milestone you want within the current cycle.
How NTE Compares to Other Gacha Games
For players coming from other gacha games, here is a quick comparison that puts the Neverness to Everness gacha system in context:
Genshin Impact features a 0.6% base 5-star rate, a 50/50 mechanic, and 90 pulls for a guarantee that might not be the featured character (180 for true guarantee). Honkai Star Rail follows a nearly identical structure. Wuthering Waves improved on this slightly but still retains a 50/50 system.
Neverness to Everness offers a 1.87% base S-rank rate, no 50/50 on limited banners, and a true guarantee at 90 pulls. From a purely mathematical standpoint, NTE players need roughly half the resources to guarantee a featured character compared to Genshin or Star Rail players. The community consensus on Reddit threads across r/NevernessToEverness and r/gachagaming reflects this: NTE is widely regarded as the most player-friendly gacha system currently on the market.
FAQs
How does the Neverness to Everness gacha system work?
The Neverness to Everness gacha system uses a dice board called Scarborough Fair. Instead of blind pulls, you roll dice (1-6) to move an avatar across a board filled with visible reward tiles. Each tile grants items from the banner pool, and every roll counts toward pity milestones. Soft pity activates at 70 pulls (Board Modification), and hard pity guarantees an S-rank at 90 pulls with no 50/50 on limited banners.
What is Scarborough Fair in Neverness to Everness?
Scarborough Fair is the name of the gacha summoning system in Neverness to Everness, located in the city of Sunderland. It uses a board-game format where players roll dice to move across tiles and collect rewards, replacing the traditional blind-pull banner system used by most gacha games.
What are the pity rates in NTE gacha?
The base S-rank drop rate in NTE is 1.87% per pull. Soft pity begins at 70 pulls through Board Modification, which progressively increases S-rank rates. Hard pity guarantees an S-rank at exactly 90 pulls. On the Featured S-Class Board, the guaranteed S-rank is always the featured character with no 50/50 mechanic.
Is there a 50/50 system in Neverness to Everness?
No. Neverness to Everness does not have a 50/50 system on the limited character banner (Featured S-Class Board). When you reach hard pity at 90 pulls, you are guaranteed to receive the featured S-rank character. This is one of the biggest differences between NTE and games like Genshin Impact, where a 50/50 coin flip determines whether you get the featured character or a standard pool character.
Does pity carry over between banners in NTE?
Yes, pity carries over between limited character banner rotations in Neverness to Everness. If you stop at 40 pulls on one limited banner, your next limited banner starts at 40 pulls. However, cosmetic pity counters do NOT carry over between banner cycles, so plan your cosmetic pulls carefully within a single banner rotation.
How does the Arc weapon system work in Neverness to Everness?
The Arc system is the weapon gacha in Neverness to Everness, accessed through the Arc Research banner. It has its own separate Scarborough Fair board and independent pity counter. Arcs function as equippable weapons that boost character stats and provide passive abilities. Duplicate Arcs can be used in the Awakening system to further enhance an Arc’s power.
Conclusion: Why the Neverness to Everness Gacha System Stands Out
The Neverness to Everness gacha system sets a new standard for player-friendly design in 2026. The Scarborough Fair dice board gives you visual progress tracking, the 1.87% base S-rank rate is roughly three times higher than competitors, and the complete removal of the 50/50 mechanic means 90 pulls always delivers the featured character you want.
The key numbers to remember: soft pity at 70 pulls activates Board Modification, hard pity at 90 pulls guarantees your S-rank, and character pity carries over between banner rotations. The only warning is cosmetic pity, which resets between cycles.
If you are a new player, focus on saving Fabricated Dice for limited character banners, spend Solid Dice on the standard banner, and always pull with enough resources to reach the 90-pull guarantee. The system rewards patience and planning, and it does so more fairly than any major gacha game on the market right now.
