RosenBerryRooms is reader-supported. When you buy via links on our site, we may earn an affiliate commission at no cost to you.
All Phasmophobia Ghost Movement Speeds (October 2025)
By: Osama
Updated On: October 9, 2025
Understanding ghost movement speeds in Phasmophobia is crucial for survival and successful investigations. All 24 ghost types move at different speeds, with the standard ghost base speed being 1.7 m/s—slightly faster than your walking speed of 1.6 m/s. While you can sprint at 3.0 m/s for 3 seconds (with a 5-second cooldown), knowing which ghosts are fastest and how their unique speed mechanics work can mean the difference between life and death.
Ghost Category
Speed Range
Number of Ghosts
Slow Ghosts
Below 1.7 m/s
3
Normal Ghosts
Exactly 1.7 m/s
13
Fast Ghosts
Above 1.7 m/s
8
This comprehensive guide covers every ghost's movement speed, special mechanics, survival strategies, and how to use speed as evidence for identification. Whether you're a beginner or experienced ghost hunter, mastering ghost movement speeds will significantly improve your success rate in 2025.
Contents
Complete Ghost Movement Speed List 2025
Standard Speed Ghosts (1.7 m/s)
These 13 ghosts maintain a consistent 1.7 m/s speed during hunts but can accelerate up to 2.805 m/s with continuous line-of-sight after 13 seconds:
Banshee - Targets single players but maintains standard speed
Demon - Hunts at higher sanity levels but moves at normal speed
Goryo - Standard speed with DOTS projector evidence
Mare - More active in darkness but normal movement speed
Myling - Quieter footsteps but standard speed
Obake - Can change appearance but maintains 1.7 m/s
Oni - More active evidence but normal speed
Onryo - Hunts when flames extinguish but standard speed
Phantom - Causes sanity drain but normal movement
Poltergeist - Throws objects but standard speed
Shade - Shy ghost but moves at 1.7 m/s
Spirit - Basic ghost with standard speed
Wraith - Can teleport but moves at 1.7 m/s when hunting
Yokai - Hunts at higher sanity when players talk nearby
Yurei - Can close doors but normal speed
Special Speed Mechanics Ghosts
Eight ghosts have unique movement speed mechanics that change based on specific conditions. Understanding these is essential for both identification and survival.
1. Moroi - The Sanity-Dependent Speed Demon
Speed Range: 1.5 m/s to 3.71 m/s
The Moroi is arguably the most dangerous ghost in Phasmophobia due to its extreme speed variation based on team sanity:
Base Speed: 1.5 m/s at high sanity
Medium Speed: 2.25 m/s at 0% sanity
Maximum Speed: 3.71 m/s at 0-5% sanity with continuous line-of-sight
Survival Strategies:
Keep sanity high using Sanity Pills and stay in lit areas
Break line-of-sight immediately when hunts begin
Use Tier 3 Incense for extended blinding (50% longer than other ghosts)
Never run in open spaces—find hiding spots quickly
Monitor team sanity closely and communicate when it drops
2. Revenant - The Hunter
Speed Range: 1.0 m/s to 3.0 m/s
The Revenant has the most dramatic speed change based on whether it's actively hunting:
Passive Speed: 1.0 m/s when not chasing
Active Speed: 3.0 m/s when detecting players via voice/equipment/line-of-sight
Behavior: Maintains chase speed until reaching last known location, then decelerates
Survival Strategies:
Break line-of-sight around corners immediately
Stay completely silent (no voice communication)
Turn off all equipment to avoid detection
Use Tier 3 Incense to make it forget your location
Relocate to new hiding spots while it's blinded
Listen for slow footsteps indicating it's not actively chasing
3. Deogen - The Paradox Ghost
Speed Range: 0.4 m/s to 3.0 m/s
The Deogen has the most unique speed mechanics, always knowing player locations:
Long Distance: 3.0 m/s when 6+ meters from players
Close Range: 0.4 m/s when within 2.5 meters of players
Passive: 1.6 m/s when not actively chasing
Special: Always knows player locations, ignores line-of-sight rules
Survival Strategies:
DO NOT HIDE - it will find you and corner you
Keep the Deogen in direct line-of-sight
Loop around furniture and obstacles
Maintain close proximity (2-4 meters) to keep it slow
Use its slowness against it by constantly moving in circles
4. Hantu - The Temperature Ghost
Speed Range: 1.44 m/s to 2.7 m/s
The Hantu's speed is directly tied to room temperature:
Warm Rooms: 1.44 m/s (minimum speed)
Cold Rooms: 2.7 m/s (maximum speed)
Behavior: Frequently turns off the breaker to create cold areas
Survival Strategies:
Turn on the breaker immediately to warm up the building
Stay in warmer rooms during hunts
Turn the breaker back on when the Hantu turns it off
Avoid freezing rooms during hunts
Use temperature as evidence for identification
5. Jinn - The Electricity Ghost
Speed Range: 1.7 m/s to 2.5 m/s
The Jinn's speed depends on the building's power system:
Normal Speed: 1.7 m/s when breaker is OFF
Boosted Speed: 2.5 m/s when breaker is ON, player is in line-of-sight, and 3+ meters away
Behavior: Reverts to standard speed with line-of-sight acceleration if breaker is off
Survival Strategies:
Consider keeping the breaker off to eliminate speed advantage
Offset sanity drain with Sanity Medication and Firelights
Stay close to the Jinn (within 3 meters) when breaker is on
Turn off breaker before hunts if identified early
Use power status as identification clue
6. Raiju - The Electronics Ghost
Speed Range: 1.7 m/s to 2.5 m/s
The Raiju becomes faster around electronic equipment:
Normal Speed: 1.7 m/s when away from equipment
Boosted Speed: 2.5 m/s when near active electronic equipment
Special: Can hunt at 65% sanity when near equipment
Survival Strategies:
Turn off unnecessary electronic equipment during hunts
Remove equipment from the ghost's room before hunts
Use minimal equipment when investigating
Keep equipment centralized rather than spread throughout the map
Use equipment placement as identification evidence
7. Thaye - The Aging Ghost
Speed Range: 1.0 m/s to 2.75 m/s
The Thaye starts fast but slows down as it ages during the investigation:
Initial Speed: 2.75 m/s when young
Aging Process: Decreases by 0.175 m/s each time it ages
Final Speed: 1.0 m/s when fully aged
Survival Strategies:
Survive early hunts when it's fastest
Lower sanity can slow it down in later stages
Use early speed as identification clue
Late-game hunts become easier as it slows down
Monitor speed changes throughout investigation
8. The Twins - The Dual Ghost
Speed Range: 1.5 m/s to 1.9 m/s
The Twins represent two entities with different speeds:
Primary Twin: 1.5 m/s (10% slower than base speed)
Secondary Twin: 1.9 m/s (10% faster than base speed)
Behavior: Speed alternates between the two values
Survival Strategies:
Focus on identifying the slow one as the real ghost
Maintain hiding spots and stay out of sight
Both twins can initiate hunts
Use speed variation as identification clue
Listen for alternating footstep patterns
Advanced Speed Mechanics
Line-of-Sight Acceleration
Most ghosts (except Thaye, Deogen, and Hantu) experience gradual speed increase when maintaining line-of-sight with players:
Acceleration Rate: Gradual increase over time
Maximum Speed: 2.805 m/s (1.65× base speed)
Time to Maximum: 13 seconds of continuous line-of-sight
Deceleration: Speed returns to normal when line-of-sight is broken
Blood Moon Effect
During Blood Moon weather events (introduced in the 2024 Halloween event):
Speed Increase: All ghosts move 15% faster
No Countermeasures: Cannot be reduced or prevented
Duration: Entire investigation during Blood Moon weather
Impact: Makes even slow ghosts significantly more dangerous
Speed as Evidence
Ghost movement speed can be used as identification evidence when other evidence is limited:
Footstep Timing Analysis:
Bring at least one Incense for testing
Find reliable hiding spots for safe observation
Listen carefully to footstep patterns during hunts
Use Sound Sensors for additional audio feedback
Compare with known speed patterns for identification
Speed Identification Tips:
Very Slow (0.4-1.0 m/s): Deogen (close), Revenant (passive), aged Thaye
The Moroi is the fastest ghost in Phasmophobia, reaching up to 3.71 m/s when team sanity is between 0-5% and it maintains continuous line-of-sight with players. At high sanity, it moves at only 1.5 m/s, making it one of the slower ghosts.
Do all ghosts speed up when they see you?
Most ghosts (except Thaye, Deogen, and Hantu) experience gradual speed increase when maintaining line-of-sight with players. They can accelerate up to 2.805 m/s (1.65× their base speed) after 13 seconds of continuous visual contact.
How can I tell ghost speed by footsteps?
Listen to the timing between footsteps during hunts. Slow ghosts (0.4-1.0 m/s) have long gaps between steps, normal ghosts (1.7 m/s) have moderate timing, and fast ghosts (2.5+ m/s) have rapid, closely-spaced footsteps. Use Sound Sensors for additional audio feedback.
What affects ghost speed besides type?
Several factors can affect ghost speed:
Blood Moon weather: 15% speed increase for all ghosts
Line-of-sight: Most ghosts accelerate when seeing players
Sanity levels: Affects Moroi speed significantly
Temperature: Impacts Hantu speed
Power status: Affects Jinn speed
Electronic equipment: Influences Raiju speed
Can ghosts be faster than player sprint speed?
Yes, the Moroi can reach 3.71 m/s at low sanity with continuous line-of-sight, which is faster than the player's sprint speed of 3.0 m/s. The Revenant also matches sprint speed at 3.0 m/s when actively chasing.
How does Blood Moon affect ghost speeds?
During Blood Moon weather events, all ghosts move 15% faster regardless of their type or normal speed mechanics. This effect cannot be prevented or reduced and makes even normally slow ghosts significantly more dangerous.
What's the slowest ghost in Phasmophobia?
The Deogen is the slowest ghost in Phasmophobia, moving at only 0.4 m/s when within 2.5 meters of players. However, it becomes one of the fastest at 3.0 m/s when players are more than 6 meters away.
How can I use ghost speed for identification?
Ghost speed can be used as identification evidence by:
Listening to footstep timing during hunts
Observing acceleration patterns
Noting speed changes based on conditions
Comparing observed speeds with known ghost behaviors
Using multiple observation sessions for confirmation
Conclusion
Mastering Phasmophobia ghost movement speeds is essential for both survival and successful identification. From the Moroi's terrifying 3.71 m/s maximum speed to the Deogen's paradoxical 0.4 m/s crawl, understanding these mechanics will transform your ghost hunting experience.
Remember that ghost speed is just one piece of the identification puzzle, but it's often the most crucial for survival during hunts. Combine this knowledge with proper equipment usage, team communication, and strategic thinking to become a more effective ghost hunter in 2025.
Bookmark this guide for quick reference during investigations, and join the official Discord community to share your speed observations and learn from other experienced ghost hunters. Happy hunting, and may your sanity remain high!
RosenberryRooms is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com.