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All Phasmophobia Ghost Movement Speeds (October 2025)

By: Osama
Updated On: October 9, 2025

Understanding ghost movement speeds in Phasmophobia is crucial for survival and successful investigations. All 24 ghost types move at different speeds, with the standard ghost base speed being 1.7 m/s—slightly faster than your walking speed of 1.6 m/s. While you can sprint at 3.0 m/s for 3 seconds (with a 5-second cooldown), knowing which ghosts are fastest and how their unique speed mechanics work can mean the difference between life and death.

Phasmophobia Ghost Movement Speeds
Ghost CategorySpeed RangeNumber of Ghosts
Slow GhostsBelow 1.7 m/s3
Normal GhostsExactly 1.7 m/s13
Fast GhostsAbove 1.7 m/s8

This comprehensive guide covers every ghost's movement speed, special mechanics, survival strategies, and how to use speed as evidence for identification. Whether you're a beginner or experienced ghost hunter, mastering ghost movement speeds will significantly improve your success rate in 2025.

Complete Ghost Movement Speed List 2025

Standard Speed Ghosts (1.7 m/s)

These 13 ghosts maintain a consistent 1.7 m/s speed during hunts but can accelerate up to 2.805 m/s with continuous line-of-sight after 13 seconds:

  • Banshee - Targets single players but maintains standard speed
  • Demon - Hunts at higher sanity levels but moves at normal speed
  • Goryo - Standard speed with DOTS projector evidence
  • Mare - More active in darkness but normal movement speed
  • Myling - Quieter footsteps but standard speed
  • Obake - Can change appearance but maintains 1.7 m/s
  • Oni - More active evidence but normal speed
  • Onryo - Hunts when flames extinguish but standard speed
  • Phantom - Causes sanity drain but normal movement
  • Poltergeist - Throws objects but standard speed
  • Shade - Shy ghost but moves at 1.7 m/s
  • Spirit - Basic ghost with standard speed
  • Wraith - Can teleport but moves at 1.7 m/s when hunting
  • Yokai - Hunts at higher sanity when players talk nearby
  • Yurei - Can close doors but normal speed

Special Speed Mechanics Ghosts

Eight ghosts have unique movement speed mechanics that change based on specific conditions. Understanding these is essential for both identification and survival.

1. Moroi - The Sanity-Dependent Speed Demon

Speed Range: 1.5 m/s to 3.71 m/s

The Moroi is arguably the most dangerous ghost in Phasmophobia due to its extreme speed variation based on team sanity:

  • Base Speed: 1.5 m/s at high sanity
  • Medium Speed: 2.25 m/s at 0% sanity
  • Maximum Speed: 3.71 m/s at 0-5% sanity with continuous line-of-sight

Survival Strategies:

  • Keep sanity high using Sanity Pills and stay in lit areas
  • Break line-of-sight immediately when hunts begin
  • Use Tier 3 Incense for extended blinding (50% longer than other ghosts)
  • Never run in open spaces—find hiding spots quickly
  • Monitor team sanity closely and communicate when it drops

2. Revenant - The Hunter

Speed Range: 1.0 m/s to 3.0 m/s

The Revenant has the most dramatic speed change based on whether it's actively hunting:

  • Passive Speed: 1.0 m/s when not chasing
  • Active Speed: 3.0 m/s when detecting players via voice/equipment/line-of-sight
  • Behavior: Maintains chase speed until reaching last known location, then decelerates

Survival Strategies:

  • Break line-of-sight around corners immediately
  • Stay completely silent (no voice communication)
  • Turn off all equipment to avoid detection
  • Use Tier 3 Incense to make it forget your location
  • Relocate to new hiding spots while it's blinded
  • Listen for slow footsteps indicating it's not actively chasing

3. Deogen - The Paradox Ghost

Speed Range: 0.4 m/s to 3.0 m/s

The Deogen has the most unique speed mechanics, always knowing player locations:

  • Long Distance: 3.0 m/s when 6+ meters from players
  • Close Range: 0.4 m/s when within 2.5 meters of players
  • Passive: 1.6 m/s when not actively chasing
  • Special: Always knows player locations, ignores line-of-sight rules

Survival Strategies:

  • DO NOT HIDE - it will find you and corner you
  • Keep the Deogen in direct line-of-sight
  • Loop around furniture and obstacles
  • Maintain close proximity (2-4 meters) to keep it slow
  • Use its slowness against it by constantly moving in circles

4. Hantu - The Temperature Ghost

Speed Range: 1.44 m/s to 2.7 m/s

The Hantu's speed is directly tied to room temperature:

  • Warm Rooms: 1.44 m/s (minimum speed)
  • Cold Rooms: 2.7 m/s (maximum speed)
  • Behavior: Frequently turns off the breaker to create cold areas

Survival Strategies:

  • Turn on the breaker immediately to warm up the building
  • Stay in warmer rooms during hunts
  • Turn the breaker back on when the Hantu turns it off
  • Avoid freezing rooms during hunts
  • Use temperature as evidence for identification

5. Jinn - The Electricity Ghost

Speed Range: 1.7 m/s to 2.5 m/s

The Jinn's speed depends on the building's power system:

  • Normal Speed: 1.7 m/s when breaker is OFF
  • Boosted Speed: 2.5 m/s when breaker is ON, player is in line-of-sight, and 3+ meters away
  • Behavior: Reverts to standard speed with line-of-sight acceleration if breaker is off

Survival Strategies:

  • Consider keeping the breaker off to eliminate speed advantage
  • Offset sanity drain with Sanity Medication and Firelights
  • Stay close to the Jinn (within 3 meters) when breaker is on
  • Turn off breaker before hunts if identified early
  • Use power status as identification clue

6. Raiju - The Electronics Ghost

Speed Range: 1.7 m/s to 2.5 m/s

The Raiju becomes faster around electronic equipment:

  • Normal Speed: 1.7 m/s when away from equipment
  • Boosted Speed: 2.5 m/s when near active electronic equipment
  • Special: Can hunt at 65% sanity when near equipment

Survival Strategies:

  • Turn off unnecessary electronic equipment during hunts
  • Remove equipment from the ghost's room before hunts
  • Use minimal equipment when investigating
  • Keep equipment centralized rather than spread throughout the map
  • Use equipment placement as identification evidence

7. Thaye - The Aging Ghost

Speed Range: 1.0 m/s to 2.75 m/s

The Thaye starts fast but slows down as it ages during the investigation:

  • Initial Speed: 2.75 m/s when young
  • Aging Process: Decreases by 0.175 m/s each time it ages
  • Final Speed: 1.0 m/s when fully aged

Survival Strategies:

  • Survive early hunts when it's fastest
  • Lower sanity can slow it down in later stages
  • Use early speed as identification clue
  • Late-game hunts become easier as it slows down
  • Monitor speed changes throughout investigation

8. The Twins - The Dual Ghost

Speed Range: 1.5 m/s to 1.9 m/s

The Twins represent two entities with different speeds:

  • Primary Twin: 1.5 m/s (10% slower than base speed)
  • Secondary Twin: 1.9 m/s (10% faster than base speed)
  • Behavior: Speed alternates between the two values

Survival Strategies:

  • Focus on identifying the slow one as the real ghost
  • Maintain hiding spots and stay out of sight
  • Both twins can initiate hunts
  • Use speed variation as identification clue
  • Listen for alternating footstep patterns

Advanced Speed Mechanics

Line-of-Sight Acceleration

Most ghosts (except Thaye, Deogen, and Hantu) experience gradual speed increase when maintaining line-of-sight with players:

  • Acceleration Rate: Gradual increase over time
  • Maximum Speed: 2.805 m/s (1.65× base speed)
  • Time to Maximum: 13 seconds of continuous line-of-sight
  • Deceleration: Speed returns to normal when line-of-sight is broken

Blood Moon Effect

During Blood Moon weather events (introduced in the 2024 Halloween event):

  • Speed Increase: All ghosts move 15% faster
  • No Countermeasures: Cannot be reduced or prevented
  • Duration: Entire investigation during Blood Moon weather
  • Impact: Makes even slow ghosts significantly more dangerous

Speed as Evidence

Ghost movement speed can be used as identification evidence when other evidence is limited:

Footstep Timing Analysis:

  • Bring at least one Incense for testing
  • Find reliable hiding spots for safe observation
  • Listen carefully to footstep patterns during hunts
  • Use Sound Sensors for additional audio feedback
  • Compare with known speed patterns for identification

Speed Identification Tips:

  • Very Slow (0.4-1.0 m/s): Deogen (close), Revenant (passive), aged Thaye
  • Slow (1.4-1.6 m/s): Hantu (warm), Moroi (high sanity), primary Twin
  • Normal (1.7 m/s): Most standard ghosts
  • Fast (2.5-3.0 m/s): Jinn, Raiju, Revenant (chasing), Deogen (far)
  • Very Fast (3.0+ m/s): Moroi (low sanity + LoS)

Survival Strategies by Speed Category

Against Fast Ghosts (2.5+ m/s)

Immediate Actions:

  • Break line-of-sight immediately
  • Use hiding spots rather than running
  • Turn off electronic equipment (for Raiju)
  • Turn off breaker (for Jinn)
  • Keep sanity high (for Moroi)

Equipment Recommendations:

  • Tier 3 Incense for extended protection
  • Sanity Pills for Moroi encounters
  • Flashlights for maintaining line-of-sight breaks
  • Sound Sensors for early detection

Against Slow Ghosts (Below 1.7 m/s)

Advantages:

  • More time to find hiding spots
  • Can outrun even when walking
  • Easier to identify by footstep timing
  • Less pressure during hunts

Strategic Approaches:

  • Take time to gather evidence safely
  • Use longer observation periods
  • Test ghost behaviors more thoroughly
  • Focus on other evidence types

Common Mistakes to Avoid

Speed-Related Errors

  1. Assuming All Ghosts Are the Same Speed
    • Many players treat all ghosts as having the same 1.7 m/s speed
    • This leads to incorrect identification and poor survival strategies
  2. Ignoring Environmental Factors
    • Not considering temperature effects on Hantu
    • Forgetting about Blood Moon speed increases
    • Overlooking equipment effects on Raiju
  3. Poor Line-of-Sight Management
    • Maintaining visual contact with fast ghosts too long
    • Not using obstacles effectively for breaking line-of-sight
    • Underestimating acceleration mechanics

Equipment Mismanagement

  1. Overusing Electronics with Raiju
    • Placing too much equipment in the ghost room
    • Not turning off devices during hunts
    • Spreading equipment throughout the map
  2. Power Management with Jinn
    • Keeping breaker on unnecessarily
    • Not using power status as identification clue
    • Forgetting to turn off breaker before hunts

Platform-Specific Considerations

PC vs. Console Differences

Movement Mechanics:

  • PC players may have more precise control for breaking line-of-sight
  • Console players might need to adjust for different controller sensitivity
  • Audio cues may vary between platforms for footstep detection

Performance Impact:

  • Higher frame rates on PC can make speed differences more noticeable
  • Console players should optimize audio settings for footstep detection
  • Cross-platform play requires communication about speed observations

Community Resources

Official Resources

Official Phasmophobia Discord

  • Join over 500,000 community members
  • Real-time discussions about ghost behaviors
  • Developer Q&A sessions and patch note discussions
  • Speed testing and verification channels

Official Phasmophobia Website

  • Latest patch notes and updates
  • Developer blogs about mechanic changes
  • Official news and announcements
  • Support and bug reporting

Official Twitter (@PlayPhasmo)

  • Real-time update announcements
  • Developer insights and tips
  • Community highlights and features
  • Event notifications and schedule changes

Community Resources

Phasmophobia Wiki

  • Comprehensive ghost behavior database
  • Detailed speed mechanic explanations
  • Community-verified information
  • Regular updates with new content

Reddit r/PhasmophobiaGame

  • Player experiences and speed observations
  • Strategy discussions and guides
  • Bug reports and mechanic analysis
  • Community events and challenges

FAQ Section

What is the fastest ghost in Phasmophobia?

The Moroi is the fastest ghost in Phasmophobia, reaching up to 3.71 m/s when team sanity is between 0-5% and it maintains continuous line-of-sight with players. At high sanity, it moves at only 1.5 m/s, making it one of the slower ghosts.

Do all ghosts speed up when they see you?

Most ghosts (except Thaye, Deogen, and Hantu) experience gradual speed increase when maintaining line-of-sight with players. They can accelerate up to 2.805 m/s (1.65× their base speed) after 13 seconds of continuous visual contact.

How can I tell ghost speed by footsteps?

Listen to the timing between footsteps during hunts. Slow ghosts (0.4-1.0 m/s) have long gaps between steps, normal ghosts (1.7 m/s) have moderate timing, and fast ghosts (2.5+ m/s) have rapid, closely-spaced footsteps. Use Sound Sensors for additional audio feedback.

What affects ghost speed besides type?

Several factors can affect ghost speed:

  • Blood Moon weather: 15% speed increase for all ghosts
  • Line-of-sight: Most ghosts accelerate when seeing players
  • Sanity levels: Affects Moroi speed significantly
  • Temperature: Impacts Hantu speed
  • Power status: Affects Jinn speed
  • Electronic equipment: Influences Raiju speed

Can ghosts be faster than player sprint speed?

Yes, the Moroi can reach 3.71 m/s at low sanity with continuous line-of-sight, which is faster than the player's sprint speed of 3.0 m/s. The Revenant also matches sprint speed at 3.0 m/s when actively chasing.

How does Blood Moon affect ghost speeds?

During Blood Moon weather events, all ghosts move 15% faster regardless of their type or normal speed mechanics. This effect cannot be prevented or reduced and makes even normally slow ghosts significantly more dangerous.

What's the slowest ghost in Phasmophobia?

The Deogen is the slowest ghost in Phasmophobia, moving at only 0.4 m/s when within 2.5 meters of players. However, it becomes one of the fastest at 3.0 m/s when players are more than 6 meters away.

How can I use ghost speed for identification?

Ghost speed can be used as identification evidence by:

  • Listening to footstep timing during hunts
  • Observing acceleration patterns
  • Noting speed changes based on conditions
  • Comparing observed speeds with known ghost behaviors
  • Using multiple observation sessions for confirmation

Conclusion

Mastering Phasmophobia ghost movement speeds is essential for both survival and successful identification. From the Moroi's terrifying 3.71 m/s maximum speed to the Deogen's paradoxical 0.4 m/s crawl, understanding these mechanics will transform your ghost hunting experience.

Remember that ghost speed is just one piece of the identification puzzle, but it's often the most crucial for survival during hunts. Combine this knowledge with proper equipment usage, team communication, and strategic thinking to become a more effective ghost hunter in 2025.

Bookmark this guide for quick reference during investigations, and join the official Discord community to share your speed observations and learn from other experienced ghost hunters. Happy hunting, and may your sanity remain high!

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