Rainbow Six Siege's Year 10 Season 3 has transformed the operator meta with significant balance changes and the introduction of new operators like Denari. This comprehensive tier list ranks all 76+ operators based on their current effectiveness in ranked and competitive play, incorporating the latest Y10S3.3 patch changes and expert analysis from top players.
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| Tier | Attackers | Defenders | 
|---|---|---|
| S-Tier | Ace, Dokkaebi, Thatcher, Nomad, Zero, Denari | Jäger, Mira, Aruni, Bandit, Kaid | 
| A-Tier | Ash, Blackbeard, Ram, Thermite, Hibana | Rook, Smoke, Pulse, Melusi, Wamai | 
| B-Tier | Sledge, Buck, Maverick, Grim, Finka | Mute, Castle, Kapkan, Thunderbird | 
| C-Tier | Blitz, Montagne, Lion, Gridlock, Glaz | Doc, Frost, Tachanka, Caveira | 
| D-Tier | Fuze, Nøkk, Amaru, Sens, Kali | Clash, Osa, Ying, Lesion | 
This definitive guide breaks down each operator's strengths, weaknesses, and optimal usage scenarios to help you climb ranks and dominate the current meta.
Contents
Our tier list is compiled from extensive analysis of professional play, ranked statistics, and the latest Y10S3.3 balance changes. We evaluate operators based on:
The current meta emphasizes intel-gathering operators, flexible breaching options, and defenders who can deny entry effectively. Recent buffs to Jäger, Bandit, and Solis have significantly shifted the defensive landscape, while attackers like Denari bring unprecedented utility to the offensive side.
Denari - The newest addition to Rainbow Six Siege, Denari has quickly established himself as an S-tier attacker. His T.R.I.P. Connector creates laser grids that slow, damage, and disable defender gadgets, making him invaluable for area denial and intel gathering. The recent Y10S3.3 buffs increased his Glaive-12 damage to 67 and improved recoil control, making him even more lethal in gunfights.
Dokkaebi - Remains one of the most oppressive attackers in the current meta. Her Logic Bomb forces defenders to reveal their positions, while her ability to hack defender cameras provides crucial intel. Dokkaebi excels at disrupting enemy communication and creating openings for her team to exploit.
Thatcher - Essential for any serious team composition. His EMP grenades disable defender electronics, clearing the path for hard breachers and neutralizing key defensive gadgets. Without Thatcher, many attacking strategies become significantly more difficult to execute.
Nomad - Provides unmatched flank denial with her Airjab Launchers. In a meta where roamers can single-handedly win rounds, Nomad's ability to secure flanks and provide intel makes her nearly indispensable. Her flexibility as both an entry fragger and support operator adds tremendous value.
Zero - His ARGUS Launcher creates piercing surface cameras that offer both reconnaissance and gadget destruction capabilities. Zero's ability to gather intel while simultaneously disrupting defender gadgets makes him a versatile threat that defenders struggle to counter effectively.
Ace - The premier hard breacher with his S.E.L.M.A. Aqua Breachers. Ace can breach multiple reinforced walls and hatches, providing crucial entry points for his team. His AK-12 is one of the best assault rifles in the game, making him effective in both utility and combat roles.
Ash - The quintessential entry fragger with incredible speed and aggressive potential. Her R4-C remains one of the best weapons in the game, and her Breaching Rounds provide soft destruction capabilities. While she lacks the team utility of S-tier operators, her raw fragging power keeps her in high demand.
Blackbeard - Recently nerfed but still highly effective. His rifle shield provides unparalleled angle-holding capability, though the reduced magazine size and rappelling limitations have made him more situational. In the right hands, Blackbeard can still dominate defensive positions.
Ram - Brings a unique combination of fragging power and utility with her BU-GI Auto-Breacher. Her gadget creates massive destruction while masking sound, allowing for sneaky plays and unexpected entry points. Ram's R4-C gives her excellent combat potential.
Thermite - The original hard breacher remains relevant thanks to his reliable Exothermic Charge. While Ace offers more versatility, Thermite's straightforward approach and powerful weapons make him a solid choice for teams needing guaranteed wall breaches.
Hibana - Offers precision breaching with her X-KAIROS pellets, allowing for strategic wall destruction. Her ability to create small, precise openings makes her invaluable for specific map strategies and defensive setups.
Sledge - Simple yet effective with his tactical hammer for soft destruction. While his utility is basic compared to modern operators, his reliable weapons and straightforward playstyle make him a consistent performer.
Buck - Excels at vertical play with his Skeleton Key underbarrel shotgun. His ability to create destruction above and below him makes him valuable on multi-level maps, though his recoil can be challenging to master.
Maverick - Unparalleled utility with his blowtorch that can bypass electrified reinforcements. While his gadget requires skill to use effectively, in the right hands, Maverick can solve problems that no other operator can address.
Grim - Recently buffed with Hard Breach Charges, making him more versatile. His Kawan Hive Launcher provides area denial and intel, though he requires good positioning to maximize effectiveness.
Finka - Offers team-wide buffs that can turn the tide of battle. Her adrenal surge provides health boosts and recoil reduction, making her valuable for aggressive pushes, though she lacks individual impact.
Blitz - His shield and flash combination can be devastating in close quarters, but he's highly situational and predictable. The recent shield changes have made him more viable, but he still struggles against coordinated teams.
Montagne - Provides unparalleled protection with his extendable shield, but his lack of offensive capability makes him dependent on team coordination. In solo queue, he's often ineffective.
Lion - His scan ability can provide crucial intel, but the recent nerfs have made him much less impactful. He's now more of a situational pick rather than a consistent performer.
Gridlock - Her Trax Stingers can deny areas and provide intel, but they're easily countered and require significant setup time. Her weapons are solid but don't compensate for her gadget's limitations.
Glaz - His thermal scope can be devastating on specific maps and sightlines, but he's highly situational and struggles in close-quarters combat. Recent nerfs have made him even more niche.
Fuze - His cluster charges are unpredictable and often counterproductive, potentially killing hostages or teammates. His weapons are mediocre, and better options exist for both fragging and utility.
Nøkk - Her stealth ability can be useful for flanking, but it's easily countered by experienced defenders. She lacks the consistent impact of higher-tier operators.
Amaru - Her grappling hook provides unique vertical mobility, but it's loud and telegraphed, making her an easy target. Her gadget is more situational than consistently valuable.
Sens - His ROU Projector can provide intel, but it's easily destroyed and requires significant setup. His weapons don't compensate for his gadget's limitations.
Kali - Her lance can destroy multiple gadgets and breach reinforced walls, but her sniper rifle is impractical in Siege's fast-paced combat. She's too specialized for most situations.
Jäger - Recently buffed in Y10S3.3 with the addition of the P-10C handgun, making him even more versatile. His ADS device remains one of the best defensive gadgets, neutralizing projectiles and protecting key areas. Jäger's versatility and consistent performance make him nearly indispensable.
Mira - Her Black Mirror provides unparalleled intel and defensive capability. When properly placed, Mira's windows can single-handedly lock down sites and provide crucial information about attacker movements. Her impact on round outcomes is immense.
Aruni - Her Surya Gates can deny entry and damage attackers, making her invaluable for site defense. The recent changes to the meta have made area denial even more important, cementing Aruni's S-tier status.
Bandit - Recently buffed with the Keratos .357 secondary weapon, enhancing his ability to create rotation holes. His Shock Wire remains essential for protecting reinforced walls and denying hard breachers. Bandit's versatility makes him a cornerstone of defensive setups.
Kaid - His Electroclaw provides similar utility to Bandit but with different placement options. Kaid's ability to protect multiple reinforced walls simultaneously makes him invaluable for site defense. His weapons are also solid, adding to his overall value.
Rook - His armor plates provide universal value to the entire team, making him useful in almost every situation. While his gadget is simple, its impact on team survivability is significant, especially in prolonged firefights.
Smoke - His remote gas canisters can deny defuser plants and area control, making him crucial for late-round defense. Smoke's ability to single-handedly prevent plant attempts gives him tremendous clutch potential.
Pulse - His cardiac sensor provides real-time intel on nearby attackers, making him invaluable for site defense and anti-roaming. In the current intel-focused meta, Pulse's information-gathering ability is highly valued.
Melusi - Her Banshee devices can slow and disorient attackers, making them vulnerable to easy picks. While recent nerfs have reduced her effectiveness, she remains a strong choice for area denial.
Wamai - His Mag-NETs can catch and neutralize attacker projectiles, providing similar utility to Jäger but with different mechanics. Wamai's ability to adapt to various attacker strategies makes him a flexible defensive option.
Mute - His Signal Disruptors can deny drones and protect gadgets, making him useful during the preparation phase. While his utility is basic, it's still relevant in the current meta, especially against hard breachers.
Castle - His armor panels can deny entry and force attackers to waste utility, but they can also backfire by trapping teammates. Castle requires strategic thinking and good communication to use effectively.
Kapkan - His Entry Denial Devices can catch attackers off guard and provide early-round advantages. While his gadget is easily countered by experienced players, it can still yield significant results when placed creatively.
Thunderbird - Her Kóna Stations can heal teammates from a distance, providing valuable sustain during prolonged engagements. Her utility is straightforward but effective, especially in objective-based game modes.
Doc - His stim pistols can heal teammates, but the recent changes to the meta have made individual healing less valuable than team-wide utility. Doc's impact is often limited compared to more versatile defenders.
Frost - Her welcome mats can catch attackers, but they're easily spotted and destroyed. Frost requires good placement and map knowledge to be effective, making her inconsistent in most situations.
Tachanka - His mounted LMG can be devastating in specific positions, but he's highly immobile and vulnerable to flanks. Recent buffs have improved his viability, but he remains situational.
Caveira - Her stealth and interrogation abilities can provide crucial intel, but she's high-risk and requires exceptional skill to use effectively. In the current meta, more consistent options are usually preferred.
Clash - Her shield can slow attackers, but she's extremely vulnerable to coordinated pushes and lacks offensive capability. Clash often becomes a liability rather than an asset.
Osa - Her transparent shields can provide cover, but they're easily destroyed and don't compensate for her lack of impactful utility. Osa struggles to find a consistent role in the current meta.
Ying - Her candela devices can disorient attackers, but they're unreliable and often affect teammates as well. Ying's gadget is too inconsistent for regular competitive play.
Lesion - His gu mines can provide intel and damage, but they're easily countered and require significant setup time. Lesion's impact is often minimal compared to more versatile defenders.
The latest Y10S3.3 patch has significantly altered the Rainbow Six Siege meta with several key balance changes:
Jäger: Added P-10C handgun with sights, dramatically improving his versatility and mid-range capability.
Bandit: Added Keratos .357 secondary weapon, enhancing his ability to create rotation holes independently.
Solis: Detection range increased to 20m (from 12m), Overclock duration increased to 15s (from 10s), and minimum SPEC-IO charge reduced to 25% (from 50%). Also regained Impact Grenades.
Denari: T.R.I.P. connector damage increased to 20, connectors now reconnect instantly when line of sight is blocked, and Glaive-12 damage increased to 67 with improved recoil and ammo capacity.
These changes have created several significant meta shifts:
1. Intel Stacking: Combine operators like Dokkaebi, Zero, and Denari to create overwhelming intel advantages that defenders cannot counter.
2. Breach Coordination: Always pair hard breachers (Ace, Thermite) with support operators (Thatcher, Kali) to ensure successful wall breaches.
3. Flank Security: Use Nomad or Gridlock to secure flanks before executing site takes, preventing roamers from disrupting your plans.
4. Vertical Play: On multi-level maps, prioritize operators like Buck, Sledge, or Maverick who can create destruction from above or below.
5. Gadget Economy: Manage your utility carefully – save crucial gadgets for key moments rather than using them early without purpose.
1. Layered Defense: Combine area denial (Aruni, Melusi) with intel gathering (Pulse, Mira) to create multiple defensive layers attackers must overcome.
2. Gadget Protection: Use Jäger or Wamai to protect key defensive gadgets from attacker utility, especially during the preparation phase.
3. Rotation Control: Place gadgets to control rotation paths and force attackers into predictable angles of approach.
4. Late-Round Clutching: Save impactful gadgets like Smoke's canisters or Bandit's batteries for crucial late-round situations.
5. Adaptability: Be prepared to adjust your defensive setup based on the attacker composition and strategy – rigid defenses often fail against coordinated teams.
Aim Assist: Console players benefit from aim assist, making operators with easier-to-control weapons (Ash, Sledge) more accessible.
Recoil Control: PC players generally have better recoil control, making high-recoil weapons more viable on PC.
Gadget Usage: Console players may struggle with precise gadget placement, favoring operators with more forgiving gadget mechanics.
Communication: PC players often have easier access to voice communication, making coordination-dependent operators more effective.
Controller: Favors operators with good hip-fire and close-quarters effectiveness (Blitz, Montagne).
Mouse & Keyboard: Better for precise aiming and gadget placement, benefiting operators like Zero and Maverick.
The Rainbow Six Siege meta typically shifts with each new season (every 3-4 months) and major balance patches. Minor updates can also cause significant meta shifts, especially when popular operators receive buffs or nerfs. Y10S3.3 has introduced substantial changes that have altered the competitive landscape.
S-tier operators excel in versatility, team utility, and consistent impact across multiple maps and situations. They typically have high pick rates in competitive play and can single-handedly influence round outcomes. Operators like Jäger, Dokkaebi, and Denari currently meet these criteria.
Not necessarily. While newer operators often have unique gadgets, many legacy operators like Ash, Jäger, and Thermite remain top-tier due to their reliable kits and consistent performance. The best operator choice depends on team composition, map, and strategy rather than just release date.
Operator synergy is crucial in Rainbow Six Siege, especially at higher levels of play. Effective teams combine operators whose abilities complement each other – for example, pairing hard breachers with EMP support, or combining intel gatherers with area denial specialists.
For ranked play, it's generally better to master 3-5 operators per side (attack/defense) rather than trying to learn all of them. Focus on operators that fit your playstyle and are relevant in the current meta. Having deep knowledge of a few operators is more valuable than superficial knowledge of many.
Countering popular strategies requires understanding operator weaknesses and using appropriate counter-picks. For example:
Improvement in Rainbow Six Siege comes from:
The Y10S3.3 changes have significantly boosted defensive operators like Jäger and Bandit, making coordinated defensive setups even more powerful. Denari's buffs have solidified his position as a top-tier attacker, while Solis's improvements make her more viable for competitive play. The overall meta now emphasizes versatility and adaptability more than ever.
This Rainbow Six Siege operator tier list for Y10S3 provides a comprehensive analysis of the current meta, incorporating the latest balance changes and competitive insights. Remember that while tier lists offer valuable guidance, the best operator choice ultimately depends on your playstyle, team composition, and specific match conditions.
Bookmark this guide and check back regularly for updates as the meta continues to evolve with future patches and seasons. The Rainbow Six Siege landscape is constantly changing, and staying informed about the latest developments is crucial for maintaining your competitive edge.
Join the discussion on the official Rainbow Six Siege Discord or Reddit communities to share your experiences with these operators and learn from other players. The collective knowledge of the Rainbow Six Siege community is invaluable for improving your gameplay and understanding the ever-changing meta.
Whether you're a seasoned veteran or new to Rainbow Six Siege, mastering these operator selections and strategies will help you climb the ranks and achieve your competitive goals in 2025. Good luck, operators!