The Marvel Snap meta in November 2025 features Zombie decks dominating both ranked and conquest modes, with Arishem Thanos and Pure Move archetypes maintaining elite status. Based on analysis of over 640,000 games across top-tier sources, our comprehensive tier list reveals Zombie Miracle leads with 61.7% cube average, while Series 4-5 cards like Zombie Scarlet Witch and Arishem define the current competitive landscape.
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| Category | Top Performers | Win Rate | Cube Average | Meta Share |
|---|---|---|---|---|
| Best Deck | Zombie Miracle | 61% | 0.75 | 15% |
| Rising Deck | Arishem Thanos | 62% | 0.35 | 12% |
| Best Series 3 | Juggernaut | 65% | N/A | 16% |
| Best Series 4-5 | Zombie Scarlet Witch | 66% | N/A | 14% |
| Most Versatile | Cosmo | 58% | N/A | 7% |
Welcome to the most comprehensive Marvel Snap tier list for October 2025, where we analyze the current meta across both ranked and conquest modes. Whether you're climbing the competitive ladder or optimizing your token spending, this guide provides data-driven insights from over 640,000 games played by thousands of players worldwide.
Contents
Our research combines expertise from Marvel Snap Zone, Untapped.gg's advanced analytics, Marvel Snap Pro's meta snapshots, and LDPlayer's strategic breakdowns to deliver the most accurate tier list available. We'll cover everything from trending deck archetypes to individual card rankings across all series, helping you make informed decisions about your collection and gameplay strategy.
Key Cards: The Hunger, Nightcrawler, Agony, Zombie Mister Fantastic, Merlin, Nova, Mysterio, Zombie Scarlet Witch, Gwenpool, Juggernaut, Mockingbird, Sasquatch
Strengths: Flexible turn-6 adaptations with Mockingbird/Sasquatch provide explosive finish potential. Juggernaut disrupts opponent strategies for surprise wins, while the deck excels at point distribution and catching opponents off-guard. The Zombie Horde core creates consistent board presence that's difficult to counter.
Weaknesses: Demands specific Zombie Horde cards, limiting build flexibility. Scarlet Witch synergies can restrict deck options, and balancing core Zombie elements with flexible tech cards requires precise tuning.
Performance Data: 61% win rate, 0.75 cube average across 110 games
Key Cards: The Hood, The Hunger, Nico Minoru, Surge, Zombie Mister Fantastic, Hawkeye, Merlin, Werewolf By Night, Zombie Scarlet Witch, Absorbing Man, Zombie Giant-Man, Cosmic Ghost Rider
Strengths: Werewolf enables dynamic point spreads across locations, while Cosmic Ghost Rider provides backup when Giant-Man misses. The deck mixes point generation and disruption for versatile gameplay that adapts to various matchups.
Weaknesses: Limited game samples (50-100 matches) make data less reliable. Requires precise synergy tuning and can be inconsistent without optimal draws.
Performance Data: 57% win rate, 0.45 cube average
Key Cards: Quake, Valentina, Juggernaut, Galacta, Cosmic Ghost Rider, Legion, Enchantress, Alioth, Mockingbird, Eson, Thanos, Arishem
Strengths: Superior snap potential in uncertain metas. Handles randomness exceptionally well—bad hands typically lose only 1 cube while good hands gain 2-4 cubes. Maintains consistent performance across various matchups and skill levels.
Weaknesses: Random draws can reduce reliability, requiring careful optimization of flexible slots. The deck's power level depends heavily on drawing key pieces at the right time.
Performance Data: 62% win rate, 0.35 cube average, 73% cube rate in conquest
Key Cards: Araña, Ghost-Spider, Madame Web, Sparky, Dagger, Kraven, Cloak, Cosmo, Human Torch, Juggernaut, Hellion, Heimdall
Strengths: Top win rate in high-sample Infinite games. Explosive turn sequences create overwhelming point advantages. Cosmo and Juggernaut provide protection against common counters, making the deck resilient in the current meta.
Weaknesses: Performance fluctuates weekly as the meta adapts. Players unfamiliar with move mechanics can significantly tank their win rates while learning the deck's intricacies.
Performance Data: 58% win rate, 0.6 cube average, highest win rate in rank 80-99
Key Cards: The Hood, Grand Master, Iron Patriot, Mirage, Victoria Hand, Red Guardian, Killmonger, Mobius M. Mobius, Frigga, Shadow King, Supergiant, Misery
Strengths: Hybrid synergies create surprise final reveals that catch opponents off guard. Preserves elements from Darkhawk or Iron Hand archetypes while maintaining solid cube farming potential.
Weaknesses: Noticeable win rate gap compared to Tier 1 decks. Relies on information gaps against opponents and can suffer from inconsistent draw patterns.
Performance Data: 57.5% win rate, 0.2 cube average
Key Cards: Deadpool, Headpool, Moira X, Nico Minoru, X-23, Carnage, Wolverine, Killmonger, Venom, Deathlok, Knull, Death
Strengths: Strong win-focused gameplay excels in low-stakes grinding environments. Particularly effective against bot farming in lower ranks due to predictable destroy patterns.
Weaknesses: Telegraphs plays early, limiting high-cube snap opportunities. Information giveaway hurts performance against experienced opponents who can predict and counter the strategy.
Performance Data: 57.5% win rate, 0.35 cube average
Key Cards: Black Knight, Quinjet, Blade, Valentina, Victoria Hand, Frigga, Shadow King, Lady Sif, Ghost Rider, Sera, Emperor Hulkling, The Infinaut
Strengths: Counters popular Zombie Horde decks effectively. Hybrid Hand elements boost discard viability, creating unique synergy opportunities. Solid performance during weeks when discard strategies are underplayed.
Weaknesses: Base discard mechanics remain underplayed in current meta. Not as hybrid-strong as other Tier 3 options, suffering from pervasive consistency issues.
Performance Data: 53% win rate, 0.15 cube average
Key Cards: Nico Minoru, Kid Omega, Surge, Carnage, Venom, Mister Fantastic, Shuri, Symbiote Spider-Man, Black Panther, The Fallen One, Nimrod, Arnim Zola
Strengths: Competes effectively on pure points against Zombie decks. Precise snap/retreat decision-making yields consistent cube gains. Challenges other point-heavy decks through superior destroy mechanics.
Weaknesses: Low win rate demands flawless piloting. Support cards are swappable but risky, requiring deep understanding of matchups and timing.
Performance Data: 51% win rate, 0.1 cube average
Cards are ranked by series, emphasizing inclusion rates, versatility, and gameplay fit. For spotlight investments, focus on Series 3+ cards that appear across multiple top-tier decks.
The November 2025 Marvel Snap meta is defined by three primary archetypes competing for dominance:
Our tier list rankings are based on comprehensive analysis from multiple authoritative sources:
Assess your preferred approach first and test decks in unranked mode to gauge comfort with their mechanics. Consider these factors:
Aggressive Players: Pure Move and Zombie Miracle offer explosive finishes and high-cube potential Control Players: Arishem Thanos and Supergiant Hand provide disruption and denial tools
Grind Players: Deadpool Destroy offers consistent, lower-variance gameplay
Flex Players: Good Cards Zombie adapts to various matchups and playstyles
Prioritize decks matching your collection's key cards, like Nico Minoru for beginners or Zombie Scarlet Witch for advanced players. Use trackers to monitor your win rate and refine your choice based on consistent performance.
Focus tokens on versatile Series 3 cards first, as they fit multiple archetypes and provide the best value:
For advanced players, prioritize meta-defining cards:
Avoid spending tokens on niche cards unless building specific archetypes:
Zombie Miracle currently leads the meta with 61% win rate and 0.75 cube average. Its flexibility and explosive finish potential make it the strongest overall choice for October 2025.
Focus on Series 1-2 S-Tier cards: Nico Minoru, Carnage, and Nova. These versatile enablers work across multiple archetypes and provide the best foundation for deck building.
The meta typically shifts every 2-3 weeks with balance updates, new card releases, or major tournaments. Our tier list is updated weekly to reflect these changes.
Ranked meta favors consistent cube gain (Zombie, Arishem), while conquest meta allows for more high-risk, high-reward strategies (Pure Move, Tribunal). Conquest matches are best-of-three, requiring different deck approaches.
Pack disruption cards like Cosmo, Enchantress, and Shadow King. Location denial cards like Scarlet Witch can also disrupt Zombie setups. Control decks with Arishem or Supergiant perform well against Zombie strategies.
Save tokens until you have enough for guaranteed S-Tier cards. Series 3 requires 1000 tokens, while Series 4-5 require 3000-6000 tokens. Patience ensures better long-term value.
Tier 1 decks maintain 58%+ win rates with 0.5+ cube averages and appear in 10%+ of competitive games. Tier 2 decks have 54-57% win rates with 0.2-0.4 cube averages and more specialized use cases.
Series determines availability and cost. Series 1-2 are freely available, Series 3 costs 1000 tokens, Series 4 costs 3000 tokens, and Series 5 costs 6000 tokens. Focus on building within your collection level.
This comprehensive Marvel Snap tier list for October 2025 reveals a diverse meta with Zombie decks leading the pack, supported by strong disruption and move archetypes. Whether you're a new player building your first competitive deck or an experienced Infinite player optimizing your token spending, our data-driven analysis provides the insights needed to succeed.
Remember that the meta evolves constantly, so bookmark this guide and check back weekly for updates. Join the community resources mentioned above to stay connected with the latest developments and share your own discoveries. With the right knowledge and strategy, you'll be climbing ranks and collecting cubes in no time!
Ready to dominate the Marvel Snap meta? Share your favorite deck from this tier list in the comments below, and don't forget to join our Discord community for real-time strategy discussions!