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Anime Saga Tier List (November 2025) Best Units

By: Osama
Updated On: October 29, 2025

Anime Saga features a comprehensive roster of anime-inspired characters that players can collect and upgrade to conquer challenging dungeons. Based on extensive research from top gaming sources and official game data, Zid, Remu, Frierin, and Chainsaw consistently rank as the most dominant units in the current meta. These S-tier characters offer exceptional damage output, scaling potential, and versatility that make them essential investments for both Story progression and Raid content.

Anime Saga Tier List
TierTop UnitsRarityKey Strength
S-TierZid, Remu, Frierin, ChainsawMythicalSupreme DPS & Scaling
A-TierRohan, Zoru, Doma, OkorunLegendary/MythicalStrong Performance
B-TierMochi, Vogita, Sake, AgonyEpic/LegendarySituational Use
C-TierSanjo, Ichigan, ItaduroEpic/RareEarly Game Only
D-TierLuffo, Noroto, UsoapRare/EpicLimited Utility

This comprehensive guide breaks down every unit in Anime Saga, providing detailed analysis of their strengths, weaknesses, and optimal use cases to help you build the ultimate team composition.

Contents

Ranking Methodology & Criteria

Our tier list is compiled from extensive analysis of five authoritative sources (Beebom, Escapist Magazine, PCGamesN, Pocket Tactics, and TechWiser) combined with official game data from the Anime Saga Wiki. We evaluated each unit based on multiple critical factors:

Primary Ranking Factors:

  • Damage Output: Both single-target DPS and AoE capabilities
  • Scaling Potential: How well units perform in late-game content
  • Cooldown Efficiency: Ability frequency and resource management
  • Survivability: HP pools, defensive capabilities, and iFrames
  • Crowd Control: Stun, freeze, and displacement effects
  • Utility Value: Support abilities and team synergy potential

Game Mode Considerations:

  • Story Mode: Prioritizes AoE size and cooldown efficiency for wave clearing
  • Raid Content: Emphasizes single-target burst damage and boss specialization
  • Infinity Mode: Values sustained DPS and survival mechanics

Our rankings reflect the current game state as of October 2025, accounting for recent balance changes and the evolving meta landscape.

Complete Anime Saga Tier List 2025

S-Tier Units: Game-Changing Powerhouses

The S-tier represents the absolute best units in Anime Saga, offering unparalleled performance across all game modes. These characters should be your primary investment targets due to their exceptional scaling and versatility.

Zid (Mythical - 0.1%)

Why S-Tier: Zid stands as arguably the best unit in Anime Saga, combining insane damage output with extraordinary scaling potential. His abilities feature iFrames for survivability, and he can heal himself, making him incredibly durable during extended fights.

Strengths:

  • Amazing end-game DPS scaling
  • Two abilities with iFrames for survivability
  • Self-healing capability
  • Very high survivability in all situations
  • Dominates both Story and Raid content

Best Traits: Doombringer Warlord, Abyssal, Phantom Colossus

Set Passive: None

Optimal Use Cases: Raids, Boss Rush, late-game Story stages

Remu (Secret - 0.1%)

Why S-Tier: As the rarest unit in the game (requiring 1800 Tokens from the Raid Shop), Remu delivers exceptionally high DPS with excellent AoE coverage and fast cooldowns. She's incredibly well-rounded with no significant weaknesses.

Strengths:

  • Very high DPS output
  • Excellent AoE coverage
  • Fast cooldowns for consistent pressure
  • No major weaknesses in any game mode
  • Performs exceptionally well in all content types

Best Traits: Doombringer, Abyssal, Overlord, Warlord, Phantom

Set Passive: None

Optimal Use Cases: All game modes, especially wave-clearing scenarios

Frierin (Mythical - 0.1%)

Why S-Tier: Frierin excels with incredible AoE damage and scaling, making him particularly devastating against bosses and large enemy groups. His defensive barrier ability provides team-wide protection, adding valuable utility to his damage output.

Strengths:

  • Excellent AoE and scaling potential
  • Amazing boss damage capabilities
  • Insane burst damage potential
  • Can attack flying units
  • Defensive barrier shields entire team
  • Long-duration iFrames on all abilities

Weaknesses:

  • Low M1 damage
  • Longer cooldowns compared to other S-tier units

Best Traits: Doombringer, Abyssal, Warlord, Phantom, Bloodlord

Set Passive: None

Optimal Use Cases: Raids, boss fights, stages with flying enemies

Chainsaw (Mythical - 0.1%)

Why S-Tier: Chainsaw delivers some of the best AoE damage in the game with excellent scaling potential. He serves as an incredible mid-game Mythic DPS unit that transitions smoothly into end-game content.

Strengths:

  • Best mid-game Mythic DPS
  • Amazing end-game AoE DPS
  • Excellent burst damage with first two abilities
  • Very good scaling potential
  • iFrames on two moves for survivability

Weaknesses:

  • Not exceptional at either bossing or mob clearing
  • More specialized than other S-tier units

Best Traits: Doombringer, Abyssal, Phantom, Bloodlord, Warlord

Set Passive: None

Optimal Use Cases: Mid to late-game content, wave-clearing scenarios

A-Tier Units: Strong Contenders

A-tier units offer solid performance and can carry players through most content, though they lack the overwhelming dominance of S-tier characters.

Rohan (Legendary - 4.9%)

Why A-Tier: Rohan combines good damage with excellent range and short cooldowns. His iFrame ability provides survivability, and he scales well into late-game content.

Strengths:

  • Has an iFrame move for survivability
  • Good damage and range
  • Short cooldowns with fast animations
  • Very good scaling potential
  • Consistent performance across all stages

Best Traits: Doombringer, Abyssal, Warlord, Phantom, Bloodlord

Set Passive: Mytrion (+30% EXP)

Optimal Use Cases: Story progression, early to mid-game Raids

Zoru (Legendary - 4.9%)

Why A-Tier: Zoru's abilities can trigger additional times, giving him incredible burst potential. He scales extremely well and offers decent crowd control alongside his high damage output.

Strengths:

  • Moves can trigger additional times for burst damage
  • Excellent end-game scaling potential
  • Amazing DPS output
  • Decent crowd control capabilities
  • Performs well in extended fights

Best Traits: Doombringer, Abyssal, Phantom, Bloodlord, Warlord

Set Passive: Pirates (+30% Gold and Gems)

Optimal Use Cases: Late-game content, extended battles

Doma (Mythical - 0.1%)

Why A-Tier: Doma serves as an excellent support unit with incredible crowd control capabilities. While his DPS isn't the highest among Mythicals, his utility value makes him invaluable for team compositions.

Strengths:

  • Excellent support unit capabilities
  • Very good crowd control with freeze effects
  • Decent AoE and scaling
  • Relatively short cooldowns
  • Second ability can hit flying enemies

Weaknesses:

  • Low DPS compared to other Mythic units
  • More support-focused than damage-focused

Best Traits: Doombringer, Phantom, Celestial, Warlord, Abyssal

Set Passive: Slayer (+20% Damage) Optimal Use Cases: Team support, crowd control situations

Okorun (Mythical - 0.1%)

Why A-Tier: Okorun excels at fighting mob packs with full AoE moves and excellent crowd control. His short cooldowns make him effective for wave-clearing, though he lacks iFrames for boss fights.

Strengths:

  • Good damage output
  • Excellent for fighting mob packs
  • Short cooldowns for consistent pressure
  • Full AoE moves for wave clearing
  • Excellent crowd control capabilities

Weaknesses:

  • No iFrames makes him vulnerable against bosses
  • Lower overall DPS compared to Zid and Chainsaw
  • Long animation times

Best Traits: Doombringer, Bloodlord, Abyssal, Warlord, Phantom

Set Passive: None

Optimal Use Cases: Story mode, mob-clearing scenarios

B-Tier Units: Situational Specialists

B-tier units can perform well in specific situations but generally fall short compared to higher-tier alternatives. They're worth using if you don't have access to A or S-tier units.

Mochi (Legendary - 4.9%)

Why B-Tier: Mochi offers decent damage and scaling with good crowd control, but he falls off compared to other Legendary and Mythic units. Note: Currently has a bug that can make him S-tier temporarily, but this will likely be patched.

Strengths:

  • Decent damage and scaling potential
  • Good crowd control capabilities
  • Solid early to mid-game performance
  • Can be effective in team compositions

Weaknesses:

  • Falls off later compared to other units
  • Long cooldowns limit effectiveness
  • Currently bugged (may be patched)

Best Traits: Doombringer, Abyssal, Warlord, Bloodlord, Phantom

Set Passive: Pirates (+30% Gold and Gems)

Optimal Use Cases: Early to mid-game content, temporary bug exploitation

Vogita (Epic - 30%)

Why B-Tier: Vogita can hit flying enemies and offers decent AoE damage, but he's essentially a weaker version of Rohan. His scaling potential is good but not exceptional.

Strengths:

  • Can hit flying enemies
  • Decent damage and AoE coverage
  • Good scaling potential for an Epic unit
  • Accessible due to higher drop rate

Weaknesses:

  • Essentially a weaker version of Rohan
  • Outclassed by Legendary and Mythic alternatives
  • Limited late-game viability

Best Traits: Abyssal, Bloodlord, Warlord, Phantom, Overlord

Set Passive: Mytrion (+30% EXP)

Optimal Use Cases: Early game, stages with flying enemies

Sake (Epic - 30%)

Why B-Tier: Sake excels at crowd control with stun capabilities, making him useful for support roles. However, most Legendary and Mythic units outscale him significantly.

Strengths:

  • Amazing crowd control with stun effects
  • Can stun enemies for team utility
  • Decent damage and scaling for an Epic
  • Good support capabilities

Weaknesses:

  • Most Legendary and Mythic units outscale him
  • Limited damage output in late game
  • Better as support than main DPS

Best Traits: Phantom, Bloodlord, Celestial, Overlord, Warlord

Set Passive: Ninja (-15% Skill cooldown) Optimal Use Cases: Support roles, crowd control situations

C-Tier Units: Early Game Options

C-tier units are primarily useful for early-game progression but quickly become outclassed as you advance. They're serviceable for new players but shouldn't be long-term investments.

Sanjo (Epic - 30%)

Why C-Tier: Sanjo offers excellent crowd control and serves as a good early-game support unit, but his low damage potential causes him to fall off significantly in later stages.

Strengths:

  • Excellent crowd control capabilities
  • Very good early-game support utility
  • Can help control large groups of enemies
  • Accessible due to Epic rarity

Weaknesses:

  • Low damage potential
  • Falls off significantly in later stages
  • Poor scaling compared to higher rarities

Best Traits: Overlord, Phantom, Endurance III

Set Passive: Pirates (+30% Gold and Gems)

Optimal Use Cases: Early-game progression, crowd control

Ichigan (Rare - 65%)

Why C-Tier: Ichigan stands out as the best Rare unit in Anime Saga with very good scaling potential and excellent crowd control. However, being Rare, he still falls off compared to higher rarity units.

Strengths:

  • Best Rare unit in the game
  • Very good scaling potential for a Rare
  • Excellent crowd control capabilities
  • Has an iFrame move for survivability

Weaknesses:

  • Falls off later due to Rare rarity
  • No set passive bonuses
  • Outclassed by higher rarity alternatives

Best Traits: Overlord, Phantom, Endurance III

Set Passive: None

Optimal Use Cases: Early game, when no better units available

D-Tier Units: Limited Utility

D-tier units have significant limitations and should be replaced as soon as possible. They might serve as temporary placeholders but offer little long-term value.

Luffo (Rare - 65%)

Why D-Tier: Considered by many sources as the worst unit in Anime Saga, Luffo suffers from low damage output and poor scaling. He should be replaced immediately when better units become available.

Strengths:

  • Can serve as an early-game placeholder
  • Accessible due to high Rare drop rate

Weaknesses:

  • Lowest damage output in the game
  • Poor scaling potential
  • No significant advantages over other units
  • Completely outclassed in all scenarios

Best Traits: Endurance III, Swift III, Guardian III

Set Passive: None

Optimal Use Cases: None - replace immediately

Roku (Rare - 65%)

Why D-Tier: Roku offers decent early-game DPS and AoE but suffers from poor scaling that makes him ineffective in later content. He's only useful during the very early stages of the game.

Strengths:

  • Decent early-game DPS and AoE
  • Good starter unit for new players
  • Accessible due to Rare rarity

Weaknesses:

  • Poor scaling potential
  • Only good early-on
  • Quickly becomes ineffective

Best Traits: Overlord, Phantom, Endurance III

Set Passive: Mytrion (+30% EXP)

Optimal Use Cases: Very early game, first few stages

Game Mode Specific Tier Lists

Story Mode Tier List

Story mode prioritizes units with large AoE coverage and short cooldowns for efficient wave clearing. The optimal units differ from Raid-focused compositions.

S-Tier for Story:

  • Remu (best AoE coverage)
  • Frierin (excellent wave clearing)
  • Okorun (full AoE moves)
  • Chainsaw (strong AoE DPS)

A-Tier for Story:

  • Mochi (good crowd control)
  • Doma (freeze utility)
  • Inos (high burst damage)

Key Considerations: Units with larger AoE radii and shorter cooldowns perform significantly better in Story mode where clearing multiple waves quickly is essential.

Raid Tier List

Raid content emphasizes single-target burst damage and boss specialization. The meta shifts dramatically toward units that excel at focused damage output.

S-Tier for Raids:

  • Zid (best single-target DPS)
  • Frierin (incredible boss damage)
  • Chainsaw (strong burst potential)
  • Remu (consistent high damage)

A-Tier for Raids:

  • Rohan (good sustained damage)
  • Zoru (excellent scaling)
  • Doma (support utility for team)

Key Considerations: Units with iFrames and high single-target damage output dominate Raid content where surviving boss mechanics and dealing focused damage are paramount.

Investment Strategy & Resource Management

Level Requirements for Mythical Units

A crucial mechanic that many new players miss: You can only begin pulling Mythical units at account level 10. This means:

  • Save your gems until reaching level 10
  • Don't waste resources on early pulls when you can't get Mythicals
  • Consider grinding Stage 1-1 repeatedly to hit level 10 before pulling
  • The 0.1% drop rate and 250-pull pity system only activate at level 10

Resource Allocation Principles

Early Game (Levels 1-10):

  • Use starter units exclusively
  • Save all gems for post-level 10 pulling
  • Focus on clearing Story stages for level progression
  • Don't invest heavily in Rare or Epic units

Mid Game (Levels 10-25):

  • Begin pulling for Mythical and Legendary units
  • Prioritize S-tier units when they appear in the summoning rotation
  • Invest resources in your best 2-3 units
  • Start participating in Raid content

Late Game (Levels 25+):

  • Focus on evolving Mythical units
  • Optimize team compositions for specific content
  • Participate in Infinity mode for end-game rewards
  • Consider trait optimization for your main units

Summoning Strategy

The summoning system features rotating banners with increased drop rates:

  • 2 Legendary units and 1 Mythical unit are always featured with increased drop rates
  • These featured units rotate every hour
  • Save gems for banners featuring your target S-tier units
  • The pity system guarantees a Mythical after 250 pulls (at level 10+)

Optimal Summoning Approach:

  1. Check the current featured units before pulling
  2. Only pull when S-tier units you need are featured
  3. Save at least 500 gems for 10-pull opportunities
  4. Don't pull just because you have gems - wait for optimal banners

Unit Evolution System

Evolution Basics

Every Mythical unit can be evolved to become significantly stronger. The evolution process requires:

  1. Evolution Materials: Specific quantities vary by unit
  2. Super Mabu NPC: Located in the main hub area
  3. Base Unit Requirements: Must have the unevolved Mythical unit

Evolution Benefits:

  • Dramatically increased stats
  • Enhanced or new abilities
  • Improved scaling potential
  • Better performance in end-game content

Evolution Material Acquisition

Evolution materials can be obtained through:

  • Raid Completion: Primary source for evolution materials
  • Infinity Mode: High difficulty content rewards rare materials
  • Limited-Time Events: Often feature evolution material rewards
  • Special Quests: Some quests provide evolution-specific materials

Priority Evolution Order:

  1. Zid (best overall unit)
  2. Remu (highest damage potential)
  3. Frierin (best AoE evolution)
  4. Chainsaw (strong burst evolution)

Trait System Guide

Understanding Traits

Traits are passive bonuses that significantly impact unit performance. Each unit can have multiple traits that enhance their capabilities in various ways.

Trait Categories:

  • Damage Boosting: Doombringer, Abyssal, Warlord
  • Survivability: Endurance, Phantom, Bloodlord
  • Utility: Celestial, Overlord, Ninja
  • Resource Generation: Pirates, Mytrion, Slayer

Best Traits by Unit Type

Mythical Units (S-Tier):

  • Zid: Doombringer Warlord, Abyssal, Phantom Colossus
  • Remu: Doombringer, Abyssal, Overlord, Warlord, Phantom
  • Frierin: Doombringer, Abyssal, Warlord, Phantom, Bloodlord
  • Chainsaw: Doombringer, Abyssal, Phantom, Bloodlord, Warlord

Legendary Units (A-Tier):

  • Rohan: Doombringer, Abyssal, Warlord, Phantom, Bloodlord
  • Zoru: Doombringer, Abyssal, Phantom, Bloodlord, Warlord
  • Doma: Doombringer, Phantom, Celestial, Warlord, Abyssal
  • Okorun: Doombringer, Bloodlord, Abyssal, Warlord, Phantom

Epic/Rare Units (B/C/D-Tier):

  • Focus on survivability traits: Endurance III, Phantom, Overlord
  • Utility traits can be situationally useful: Ninja, Pirates
  • Avoid investing heavily in traits for lower-tier units

Trait Rerolling Strategy

When rerolling traits, prioritize:

  1. Primary Damage Trait: At least one major damage trait
  2. Survivability Trait: One defensive trait for longevity
  3. Utility Trait: One utility trait for team synergy
  4. Synergy: Traits that complement the unit's natural strengths

Advanced Team Composition Strategies

Synergy Building

Units from the same anime universes gain additional synergy bonuses when used together. Building teams around specific universes can provide significant advantages.

Universe Synergy Examples:

  • One Piece Universe: Zoru + Usoap (pirate theme bonuses)
  • Demon Slayer Universe: Rohan + Tanjigo (demon hunting synergy)
  • Dragon Ball Universe: Vogita + Roku (saiyan synergy effects)

Optimal Team Compositions:

Raid Team:

  • Main DPS: Zid or Remu
  • Support: Doma (crowd control)
  • Secondary DPS: Chainsaw or Frierin
  • Utility: Rohan (versatile coverage)

Story Clearing Team:

  • Main AoE: Remu or Frierin
  • Wave Control: Okorun or Mochi
  • Single Target: Zoru or Chainsaw
  • Support: Doma or Agony

Balanced Team:

  • Primary DPS: Zid
  • Secondary DPS: Frierin
  • Support: Doma
  • Utility: Rohan

Set Passive Combinations

Set passives provide additional team bonuses when using units from the same set. Understanding these combinations is crucial for maximizing team effectiveness.

Powerful Set Combinations:

  • Doombringer Set: Multiple units with Doombringer traits
  • Pirates Set: Zoru + Usoap for gold and gem bonuses
  • Mytrion Set: Rohan + Vogita for experience bonuses
  • Slayer Set: Doma + Inos for damage bonuses

Common Mistakes to Avoid

Early Game Errors

  1. Pulling Before Level 10: Wasting gems when you can't get Mythical units
  2. Overinvesting in Low-Rarity Units: Spending resources on units that will be replaced
  3. Ignoring Featured Banners: Missing increased drop rate opportunities
  4. Neglecting Story Progression: Focusing too much on pulling before advancing

Mid Game Mistakes

  1. Spreading Resources Too Thin: Upgrading too many units instead of focusing on your best ones
  2. Ignoring Evolution: Not evolving Mythical units when possible
  3. Poor Trait Selection: Keeping suboptimal traits on key units
  4. Neglecting Different Game Modes: Only focusing on Story or only on Raids

Late Game Pitfalls

  1. Chasing New Units Immediately: Not evaluating if new units are actually better than your current team
  2. Ignoring Team Synergy: Building teams without considering universe bonuses
  3. Neglecting Trait Optimization: Not optimizing traits for specific content
  4. Forgetting Utility: Focusing only on damage and ignoring support capabilities

Community Resources & Official Links

Official Game Channels

Community Resources

  • Reddit Communities: r/roblox and r/Grindnstrat for player discussions and strategy sharing
  • YouTube Content Creators: Various creators provide tier list updates and gameplay guides
  • Fan Wikis: BS Anime Saga Wiki for additional community-driven content

Why Join These Resources?

  • Discord: Real-time help from experienced players, immediate update notifications, and community events
  • Twitter: Fastest source for official announcements, codes, and maintenance information
  • Wiki: Most comprehensive and up-to-date information on units, traits, and game mechanics
  • Reddit: Player experiences, troubleshooting help, and strategy discussions

Frequently Asked Questions

What is the best unit in Anime Saga?

Based on current meta analysis, Zid is generally considered the best unit in Anime Saga due to his exceptional damage output, scaling potential, and versatility across all game modes. However, Remu and Frierin are also top contenders that can outperform Zid in specific situations.

When can I start pulling Mythical units?

You can only begin pulling Mythical units once your account reaches level 10. Before level 10, the 0.1% drop rate and 250-pull pity system for Mythicals are not active, making it inefficient to use gems for summoning.

How do I evolve units in Anime Saga?

Only Mythical units can be evolved. To evolve them, you need to:

  1. Visit the Super Mabu NPC in the main hub
  2. Have the required evolution materials (obtained from Raids and special events)
  3. Possess the base Mythical unit you want to evolve
  4. Pay the evolution cost in materials and currency

What are the best traits for each unit?

The best traits vary by unit, but generally:

  • S-tier units: Doombringer, Abyssal, and Warlord for damage; Phantom for survivability
  • A-tier units: Similar to S-tier but with more emphasis on utility traits
  • Lower-tier units: Focus on survivability traits like Endurance and Phantom

Should I save gems or pull regularly?

Save your gems until level 10 and then only pull when S-tier units you need are featured in the summoning rotation. The featured units change every hour, so patience and strategic pulling will yield better results than random summoning.

What's the difference between Story and Raid tier lists?

Story mode prioritizes units with large AoE coverage and short cooldowns for wave clearing, while Raid content emphasizes single-target burst damage and boss specialization. Units like Okorun excel in Story but struggle in Raids, whereas Zid dominates Raids but might be overkill for early Story stages.

How do I get more gems?

Gems can be obtained through:

  • Level rewards
  • Quest completion
  • Story mode progression
  • Infinity mode rewards
  • AFK station accumulation
  • Purchasing with Robux
  • Redeeming active codes

What's the pity system for Mythical units?

The pity system guarantees a Mythical unit after 250 pulls, but this only activates once you reach account level 10. The pity counter resets after receiving a Mythical unit, so it's best to save for 10-pull opportunities when you're close to pity.

Are Rare units worth investing in?

Generally, no. While some Rare units like Ichigan perform well early on, they all fall off significantly compared to higher rarity units. It's better to save resources for Legendary and Mythical units rather than investing heavily in Rare units.

How often do the summoning banners change?

The featured units in summoning banners rotate every hour, with 2 Legendary and 1 Mythical unit always having increased drop rates. Check the summoning area regularly to see which units are currently featured.

Conclusion & Final Recommendations

Anime Saga offers a deep and engaging progression system where unit selection and resource management significantly impact your success. Based on comprehensive analysis of current meta data and official game information, here are the key takeaways:

Immediate Priorities:

  1. Reach level 10 as quickly as possible to unlock Mythical unit pulling
  2. Save gems until S-tier units (Zid, Remu, Frierin, Chainsaw) appear in featured banners
  3. Focus on Story progression to unlock more content and resources
  4. Join the official Discord for real-time updates and community support

Long-Term Strategy:

  1. Build a core team of 2-3 S-tier units with complementary abilities
  2. Prioritize evolving your Mythical units for end-game content
  3. Optimize traits for specific game modes and challenges
  4. Participate in limited-time events for exclusive rewards and materials

Final Unit Rankings Summary:

  • Must-Have S-Tier: Zid, Remu, Frierin, Chainsaw
  • Strong A-Tier: Rohan, Zoru, Doma, Okorun
  • Situational B-Tier: Mochi, Vogita, Sake, Agony
  • Early-Game C-Tier: Sanjo, Ichigan, Itaduro
  • Avoid D-Tier: Luffo, Noroto, Usoap, Roku

Remember that the Anime Saga meta continues to evolve with regular updates and balance changes. Stay connected with official channels and community resources to adapt your strategies as the game develops. With proper planning and strategic investment in the right units, you'll be well-equipped to tackle all the challenges Anime Saga has to offer.

Bookmark this guide and check back regularly for updates as the meta evolves. Your journey to becoming an Anime Saga master starts with the right team - make every pull count!

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