Call of Duty Black Ops 7 Beta features six brand-new multiplayer maps set across diverse global locations, from high-tech Japanese facilities to Australian Outback solar installations, with the full game launching with 16 core 6v6 maps and two massive 20v20 Skirmish battlefields on November 14, [2025].
Quick Facts | Details |
---|---|
Beta Maps | 6 new maps (Blackheart, Cortex, Exposure, Imprint, The Forge, Toshin) |
Launch Maps | 16 Core 6v6 maps + 2 Skirmish 20v20 maps |
Beta Dates | October 2-8, [2025] |
Setting | Near-future 2035 |
Remastered Maps | 3 from Black Ops 2 (Express, Hijacked, Raid) |
The upcoming Black Ops 7 Beta gives players their first hands-on experience with the game's revolutionary Omnimovement system and wall-jumping mechanics across six carefully crafted battlefields. Each map showcases different aspects of the 2035 setting, where The Guild corporation's influence stretches from frozen robotics facilities to sun-baked solar arrays. Whether you're a close-quarters combat specialist or prefer long-range engagements, the beta's map selection offers something for every playstyle.
Contents
Blackheart takes the fight to international waters on a massive drilling platform where The Guild extracts essential resources. This small-sized map delivers intense close-quarters combat around the central drill mechanism, while the surrounding barge areas offer mid-range firefights among mineral containers, massive pumps, and nautical vehicles.
The map's most notorious feature is the grinder pit - a lethal environmental hazard that adds an extra layer of danger to already heated battles. Players need to master the art of jumping across this deadly obstacle while under fire. The diving bell area provides crucial flanking routes, making map control essential for victory. Blackheart's compact design ensures non-stop action, perfect for players who thrive in fast-paced, aggressive gameplay.
Pro Strategy: Control the central drill area to dominate sight lines, but watch for enemies flanking through the diving bell passages. The elevated positions around the barge offer excellent vantage points for picking off opponents crossing the grinder pit.
Perched dramatically on a clifftop, Cortex houses The Guild's most secretive experimental research facility. This small map creates a haunting atmosphere with its vat chambers containing suspended test subjects, complemented by an adjoining autopsy room and morgue that tell dark stories about The Guild's operations.
The map's central feature is the underpass, which serves as the heart of tactical control. Teams that successfully lock down this area gain significant map control advantages. However, the narrow skybridge overlooking the water provides an alternative route that rewards bold players willing to risk exposure for flanking opportunities. Cortex perfectly balances indoor laboratory corridors with outdoor cliff-edge pathways, creating diverse engagement ranges within its compact footprint.
Tactical Insight: The skybridge offers high-risk, high-reward flanking opportunities. Coordinate with teammates to distract enemies while you traverse this exposed route for devastating flanking maneuvers.
Set in the scorching Australian Outback, Exposure showcases the aftermath of a devastating tank assault on a vast solar array facility. This medium-sized map primarily focuses on outdoor combat, with the interior control room serving as one of the few sheltered areas for regrouping and tactical planning.
The suspended Guild crate presents a unique traversal challenge - brave operators can leap from this precarious position to reach the yellow ladder, climbing even higher for superior vantage points. The battlefield is dotted with towers, pumps, and storage units that provide essential cover across the sun-baked terrain. Exposure rewards players who master vertical gameplay, using the various elevation changes to outmaneuver opponents.
Advanced Tip: Master the suspended crate jump to access unexpected angles. Time your movements when enemies are distracted to secure powerful overwatch positions that control multiple lanes.
Brave the bone-chilling cold at Imprint, a mid-sized robotics complex where The Guild manufactures its fleet of drones and battle tanks. The facility's interior branches through the center of the map, offering close to medium-range engagements through industrial corridors and production lines.
The map's perimeter features treacherous drops and long sightlines where snipers and marksmen can dominate. Players must navigate carefully along these edges, as one wrong step could send them plummeting. The inclinator system adds a unique dynamic element - press the control panels to activate lifts that transport you through the snow-covered exterior, but be aware that using these mechanical systems announces your position to nearby enemies.
Map Control Key: Balance interior pushes with perimeter control. Teams that only focus on one aspect will find themselves outflanked by coordinated opponents who utilize both zones effectively.
The Forge represents the cutting edge of The Guild's weapons development program, built strategically on the harbor. This medium-sized map welcomes players with a deceptively corporate demo lobby showcasing autonomous weapon designs, but the polished exterior hides intense combat zones throughout the facility.
Two distinct wings connected by covered walkways create a figure-eight flow that promotes constant movement and rotation. The map's centerpiece features rotating walls that circle a defense turret, adding a dynamic element that constantly shifts cover positions and sightlines. Players must adapt their strategies on the fly as these walls rotate, creating new opportunities and closing off previous routes. The harbor-side areas provide longer engagement distances, while the interior wings favor aggressive SMG and shotgun play.
Dynamic Strategy: Time your pushes with the rotating wall cycles. Use the walls' movement to break enemy sightlines and create unexpected attack angles through the central area.
Toshin brings urban warfare to life in a vibrant downtown shopping district where a monorail derailment has thrown the area into chaos. This medium-sized map bathes players in neon lights at every turn, with Guild advertisements dominating the skyline and creating a cyberpunk atmosphere unique among the beta offerings.
The derailed monorail cars provide elevated positions and cover throughout the central thoroughfare, while the surrounding park and market areas offer diverse combat environments. Multiple vertical levels across the district create opportunities for both ground-level firefights and rooftop battles. Every road junction presents new dangers, demanding quick reflexes and smart positioning. The map's complexity rewards players who take time to learn its many routes and shortcuts.
Urban Warfare Tip: Use the monorail wreckage for elevated positions but remain mobile. The neon signs create visual noise that can mask enemy movements - adjust your display settings for optimal visibility in this visually busy environment.
When Black Ops 7 launches on November 14, [2025], players will have access to an impressive 16 core multiplayer maps, including all six beta maps plus ten additional battlefields. The launch roster strategically balances brand-new locations with reimagined classics:
New Maps:
Remastered Black Ops 2 Classics:
Two massive Skirmish maps support large-scale 20v20 battles with vehicles, wingsuits, and grappling hooks:
These Skirmish maps introduce objective-based gameplay where teams must capture zones while utilizing enhanced traversal options. The deployable wingsuit allows players to soar across terrain, adding unprecedented verticality to Call of Duty's traditional gameplay formula.
Black Ops 7's maps maintain Call of Duty's proven three-lane design philosophy while introducing revolutionary movement mechanics that transform how these spaces play. The addition of wall-jumping creates new vertical lanes that didn't exist in previous titles, effectively turning traditional three-lane maps into multi-layered combat arenas.
Each map incorporates specific wall-run paths that reward players who master the new Omnimovement system. These aren't just gimmicks - they're integral shortcuts and flanking routes that can completely change match dynamics. Players who ignore vertical gameplay will find themselves at a significant disadvantage against those who fully embrace the new movement possibilities.
Every beta map tells a piece of The Guild's story through environmental details. Cortex's suspended test subjects hint at unethical experiments, while The Forge's weapons demonstrations showcase the corporation's military influence. These narrative elements aren't just window dressing - they provide context for objective locations and help players navigate by creating memorable landmarks.
Destruction effects and battle damage visible across maps like Exposure show the ongoing conflict between factions, making players feel part of a larger war. This attention to environmental storytelling creates immersion that goes beyond simple multiplayer arenas, giving each map its own identity and atmosphere.
The Black Ops 7 Beta kicks off at 10 AM PT on Thursday, October 2, running for 72 hours exclusively for:
Early access players get a three-day head start to master maps, test weapons, and provide crucial feedback before the floodgates open to all players.
Starting 10 AM PT on Sunday, October 5, the beta opens to everyone across all platforms - no pre-order or subscription required. The open beta runs continuously for 72 hours, ending at 10 AM PT on Wednesday, October 8.
Simply download the beta client from your platform's store and jump into the action. No codes, no barriers - just pure Call of Duty multiplayer mayhem across all six beta maps.
The beta showcases both classic and new game modes optimized for Black Ops 7's enhanced movement:
Classic Modes:
New Mode - Overload: This revolutionary 6v6 mode challenges teams to fight for possession of a single Overload Device. The team controlling the device must escort their carrier to enemy zones to score points. The device's position appears on both HUD and Tac-Map, creating intense tug-of-war gameplay where momentum constantly shifts between teams.
Beyond multiplayer, the beta includes Zombies Survival mode on the Vandorn Farm map. This gives players a taste of Black Ops 7's updated undead experience, featuring new mechanics, weapons, and the terrifying enemies that await in the full game's Ashes of the Damned campaign.
The beta features 30 customizable weapons across multiple categories:
Assault Rifles:
SMGs:
Snipers & Tactical Rifles:
Special Weapons:
Black Ops 7 introduces the Overclock system, allowing players to enhance their equipment beyond standard capabilities. This applies to lethal and tactical equipment, scorestreaks, and field upgrades, adding an extra layer of customization that can dramatically alter playstyles.
Everything you earn in the beta contributes to your overall Call of Duty progression. For the first time, XP gained in the beta carries forward across Campaign, Multiplayer, and Zombies modes. Weapon levels, unlocked attachments, and certain cosmetics earned during beta permanently transfer to the full game.
Players who watch the Call of Duty NEXT stream on [September] 30, [2025], can earn exclusive rewards based on viewing time:
These rewards unlock when Black Ops 7 launches on November 14, giving dedicated fans exclusive cosmetics unavailable elsewhere.
PC players must meet enhanced security requirements for both beta and full release:
These measures represent Call of Duty's most aggressive anti-cheat stance yet, making it significantly harder for cheaters to infiltrate matches. The beta serves as a testing ground for new detection systems that will evolve based on data collected during the test period.
PlayStation 5 and Xbox Series X|S players enjoy:
Last-generation consoles (PS4, Xbox One) run at 60 FPS with reduced visual fidelity but maintain full gameplay feature parity.
Blackheart, Cortex, and Flagship favor aggressive SMG and shotgun play. Success on these maps requires:
These maps reward teams that coordinate pushes and trade effectively. Solo players should focus on hit-and-run tactics rather than trying to hold positions alone.
Exposure, Imprint, and Toshin balance various engagement distances. Optimal strategies include:
These maps offer the most variety in viable playstyles, allowing both aggressive rushers and tactical players to find success through different approaches.
While not featured in the beta, launch maps like Den and Homestead will favor precision weapons. Players should prepare by:
Based on extensive community feedback from Modern Warfare III and Black Ops 6, Treyarch has implemented several changes for Black Ops 7:
Movement Adjustments: The controversial Tactical Sprint has been removed from default movement, now only available as an optional perk. This change comes after [September] [2025] feedback sessions where players expressed desire for more controlled pacing without sacrificing mobility options.
Visual Identity: Following criticism about departure from Call of Duty's military aesthetic, Black Ops 7's maps maintain a grounded near-future look. The Guild's corporate militaristic design language keeps maps feeling authentic while incorporating futuristic elements that enhance rather than dominate the visual experience.
Map Flow Improvements: Each beta map underwent extensive playtesting to eliminate common camping spots while preserving tactical positions. The result creates maps that flow naturally without feeling like arena shooters, maintaining Call of Duty's signature feel while modernizing for contemporary gameplay expectations.
Professional players and content creators have praised the beta maps for their competitive potential. The return to traditional three-lane design with added verticality creates skill gaps that reward mastery without alienating casual players. Maps like The Forge and Toshin show particular promise for Search and Destroy, while Blackheart's intensity makes it perfect for Hardpoint rotations.
The new Overload mode specifically targets the esports audience with its objective-based gameplay and clear win conditions. Early CDL (Call of Duty League) team scrimmages on beta maps suggest these arenas will feature prominently in the [2025]-2026 competitive season.
Treyarch has confirmed that all six beta maps are designed with Ranked Play in mind. Each map includes:
Each beta map targets consistent performance across all platforms:
Frame Rate Targets:
Visual Fidelity Settings: Maps like Toshin with heavy neon lighting include options to adjust visual effects without compromising competitive visibility. Players can prioritize performance over aesthetics through granular graphics settings on all platforms.
Beta maps are optimized for Call of Duty's 60Hz tick rate servers, with some early testing of 120Hz servers for potential ranked play implementation. The compact nature of maps like Blackheart ensures minimal latency impact, while larger maps like Exposure maintain consistent connection quality through intelligent spawn zone management.
While not confirmed, reliable sources suggest additional maps will arrive with Season 1 in early [2025]:
Maps will receive seasonal updates including:
For those looking to secure early access, check out our detailed Black Ops 7 pre-order guide covering all editions and bonuses. The beta represents your best opportunity to experience these maps before launch while contributing to final balancing decisions.
The Black Ops 7 beta features six brand-new multiplayer maps: Blackheart, Cortex, Exposure, Imprint, The Forge, and Toshin. All six maps are original to Black Ops 7 and showcase different global locations in the game's 2035 setting.
No, the three remastered Black Ops 2 maps (Express, Hijacked, and Raid) are not included in the beta. These fan-favorite maps will be available exclusively at the full game launch on November 14, [2025], featuring updated visuals and near-future Japanese aesthetics.
Yes, for the first time in Call of Duty history, all XP earned during the beta carries forward to the full game. This includes weapon levels, attachment unlocks, and certain cosmetic items. Your progression applies across Campaign, Multiplayer, and Zombies modes.
Core maps support traditional 6v6 gameplay with standard Call of Duty mechanics. Skirmish maps are massive 20v20 battlefields featuring vehicles, wingsuits, and grappling hooks for enhanced traversal. The two Skirmish maps (Mission Edge and Mission Tide) offer objective-based warfare on a much larger scale.
Yes, all beta participants can access Zombies Survival mode on the Vandorn Farm map. This provides a preview of Black Ops 7's updated zombies experience, though it's a smaller taste compared to the full Ashes of the Damned experience launching with the complete game.
While Activision hasn't officially announced post-launch maps, Call of Duty's established seasonal model suggests new maps will arrive regularly through content updates. Based on previous Black Ops titles, expect both original maps and additional remasters throughout [2025] and beyond.
Absolutely! The Open Beta phase runs from October 5-8, [2025], and requires no pre-order or purchase. Simply download the beta client from your platform's store when the open beta begins and jump straight into all six available maps.
Yes, PC players must have TPM 2.0 and Secure Boot enabled to play the Black Ops 7 beta. These anti-cheat measures are mandatory and cannot be bypassed. Check your BIOS settings to ensure these features are activated before the beta begins.
All six beta maps support the full suite of available modes: Team Deathmatch, Domination, Kill Confirmed, Hardpoint, Kill Order, and the new Overload mode. Map-specific optimizations ensure each mode plays smoothly regardless of the arena's size or layout.
Wall-jumping opens entirely new traversal routes and flanking opportunities on every map. While not required for basic navigation, mastering wall-jumps provides significant tactical advantages by accessing elevated positions and unexpected angles that change traditional map flow.
The Call of Duty Black Ops 7 Beta delivers an impressive preview of what's shaping up to be one of the franchise's most content-rich launches. With six diverse beta maps showcasing everything from maritime drilling platforms to neon-soaked urban battlefields, players have plenty to master before the November 14 launch. The full roster of 18 maps at launch, including beloved Black Ops 2 remasters and massive Skirmish battlefields, ensures months of fresh content ahead.
Whether you're planning to grind early access starting October 2 or jumping in during the open beta on October 5, these maps represent Treyarch's vision for Call of Duty's future - one that respects the franchise's legacy while pushing boundaries with new movement mechanics and dynamic gameplay elements. The beta is your chance to shape the final product through feedback while securing exclusive rewards and getting a competitive edge for launch day.
Mark your calendars, squad up, and prepare to drop into the most ambitious Call of Duty multiplayer experience yet. See you in the field, operators!