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How to Unlock the Alien Class in Dead Rails (June 2026) Complete Guide

If you are playing Dead Rails on Roblox and heard other players talking about the Alien Class, you are in the right place. The Alien Class is one of the most sought-after secret classes in the game, and for good reason. It gives you a powerful Ray Rifle and friendly Alien Bodyguards that fight alongside you from the very start of every run.

How to Unlock the Alien Class in Dead Rails

In this guide, I will walk you through exactly how to unlock the Alien Class in Dead Rails. We will cover every secret lever location, what happens during Alien Mode, how to survive it, and what you get once the class is yours. I spent hours testing every detail, and this guide combines my experience with the best tips from the Dead Rails community.

What Is the Alien Class in Dead Rails?

The Alien Class is a hidden, secret class in Dead Rails that you can only unlock by completing the Alien Mode Easter Egg. Unlike regular classes you pick from a menu, this one requires you to find 5 hidden levers scattered around the starting Fortified Town and then survive a special alien invasion run.

Once unlocked, the Alien Class becomes permanently available in your class selection. It is not a limited-time event, so you do not have to worry about missing out. The class was added as a secret Easter Egg by the developers and has since become one of the most popular picks among experienced players.

What makes the Alien Class special is its unique starting loadout. You spawn with a Ray Rifle, which fires energy ammunition instead of regular bullets. You also get Alien Bodyguards, which are friendly alien NPCs that follow you and attack enemies. This combination makes the Alien Class feel completely different from every other class in Dead Rails.

How to Unlock the Alien Class in Dead Rails?

Unlocking the Alien Class is a two-part process. First, you need to find and pull 5 hidden levers around the Fortified Town at the start of any game mode. Second, you need to survive and complete the Alien Mode run that activates after pulling all the levers. Let me break down each step.

All 5 Secret Lever Locations in the Fortified Town

The levers are hidden in and around the buildings at the starting Fortified Town. You can pull them in any order, and they work in any game mode (Normal, Bite-Sized, and others). Here are the exact locations for all 5 levers:

Lever 1: Behind the Doctor’s Building
Walk behind the Doctor’s building in the Fortified Town. The lever is tucked against the back wall, partially hidden by the building’s structure. Walk around the left or right side of the building to reach it.

Lever 2: Left Side of the Train Wall
Head to the left side of the train at the starting area. The lever is mounted on the wall near the train. Look along the wall surface carefully because it blends in with the environment.

Lever 3: Jail Cell in the Sheriff’s Building
Go inside the Sheriff’s building and find the jail cell. The lever is located inside or right next to the jail cell area. You may need to walk into the cell area to interact with it.

Lever 4: On the Gun Table in the Gunsmith Building
Enter the Gunsmith building and look for the gun table where weapons are displayed. The lever sits on or near this table. It is one of the easier levers to spot since it is in a well-lit interior.

Lever 5: Behind the Flagpole Left of the Train
Find the flagpole that is located to the left of the train at the starting area. Walk behind the flagpole and the lever is positioned there. This one is easy to miss because players tend to walk right past the flagpole without checking behind it.

A helpful tip: pull all 5 levers as quickly as possible before leaving the Fortified Town. You do not need to pull them in a specific order, and multiple players in the same server can pull different levers to speed things up. Once all 5 are activated, Alien Mode begins.

What Happens When You Pull All 5 Levers (Alien Mode Activation)

After you pull the fifth and final lever, the game activates Alien Mode. The sky changes color, creating an eerie alien atmosphere. Hostile aliens armed with ray guns begin spawning at outposts along your route. UFOs may also appear in the sky above the map.

From this point forward, your goal is simple in concept but challenging in execution: complete the run. You need to survive the journey from the Fortified Town to the end of the route while alien enemies spawn at every outpost. The aliens shoot ray guns at you, deal significant damage, and they can overwhelm you if you are not prepared.

Here is the key detail many players miss: aliens have a spawn limit. Once a certain number of aliens have spawned, they stop appearing. This means you do not need to fight every single alien. In fact, the community strongly recommends not killing the aliens as they spawn. Instead, focus on escaping the outpost quickly and making progress toward the end of the run.

If you want a shorter challenge, activate the levers in Bite-Sized Mode. Bite-Sized Mode gives you a shorter route, which means fewer outposts to survive through. Many players consider this the easiest way to unlock the Alien Class for the first time.

Alien Class Starting Loadout and Abilities

Once you complete the Alien Mode run and the class unlocks, you gain permanent access to the Alien Class. Every time you select this class, you spawn with a unique set of items that no other class provides.

Ray Rifle: Your primary weapon is the Ray Rifle, an energy weapon that fires ray ammunition instead of standard bullets. The Ray Rifle deals strong damage and has a distinct visual effect. You spawn with a set amount of Ray Ammo, so you need to manage it carefully throughout the run.

Ray Ammo: The Ray Rifle uses its own special ammunition type. You start with a supply of Ray Ammo, but it is limited. Running out of Ray Ammo late in a run can leave you vulnerable, so many players ration their shots and switch to picked-up weapons when possible.

Alien Bodyguards: These are friendly alien NPCs that spawn with you at the start of each run. They follow you through the map and attack any enemies they encounter. Think of them as portable allies that add extra firepower to every fight. However, the bodyguards can die during a run, so you cannot rely on them indefinitely.

The combination of the Ray Rifle and Alien Bodyguards makes the Alien Class one of the most distinctive classes in Dead Rails. You start every run with immediate offensive capability and NPC support, which is something no other class offers in the same way.

How to Beat Alien Mode and Unlock the Class?

Surviving Alien Mode is the hardest part of unlocking the Alien Class. Here are the strategies that have worked best for me and the broader Dead Rails community.

Pick the right class before attempting the unlock. You need to select your class before the run starts, so pick something tanky or mobile. Classes with higher health or speed give you a better chance of surviving the alien onslaught. The community frequently recommends classes that have strong starting weapons or high survivability.

Do not kill the spawning aliens. This is the single most important tip. When aliens start spawning at the first outpost, do not stop to fight them. Grab what you need and run. Killing aliens wastes time and ammo, and more will keep spawning until the limit is reached. A Reddit user put it perfectly: “When the aliens start spawning, DON’T kill them. Just get the heck out of the first outpost.”

Use Bite-Sized Mode for your first attempt. Bite-Sized Mode gives you a shorter route with fewer outposts to clear. Fewer outposts means fewer alien spawn points, which makes the entire run more manageable. Once you have unlocked the class, you can attempt the full-length route in Normal Mode for practice.

Travel with a team when possible. If you are playing on a server with other players, coordinate with them. Multiple players pulling levers speeds up the activation process. During the run, teammates can draw alien aggro while you focus on progressing. Solo runs are possible but significantly harder.

Conserve your ammo and supplies. You never know how long the run will take, and aliens deal heavy damage if you get surrounded. Pick up weapons and items from outposts along the way. Save your best ammo for critical moments when you are pinned down and need to shoot your way out.

Keep moving forward. The goal is to complete the run, not to eliminate every alien. Progress through each outpost as quickly as possible. If you spend too long at any single location, the accumulating aliens will overwhelm you. Speed and momentum are your best friends in Alien Mode.

Alien Class Pros and Cons

Before you invest the time into unlocking the Alien Class, here is an honest look at its strengths and weaknesses.

Pros:

  • Ray Rifle is one of the strongest starting weapons in the game
  • Alien Bodyguards provide extra damage and can tank hits for you
  • Unique energy weapon type that feels different from all other classes
  • Permanent unlock that carries across all your future runs
  • Excellent for both solo and team play due to NPC support

Cons:

  • Ray Ammo is limited and running out leaves you underpowered
  • Alien Bodyguards can die and do not respawn mid-run
  • The unlock process (Alien Mode) is difficult for new players
  • Not the fastest class for speedrunning compared to some alternatives
  • Lever locations can be confusing if you do not know where to look

Overall, the Alien Class is absolutely worth the effort to unlock. The Ray Rifle alone makes it a strong pick, and the bodyguards add a layer of strategy that keeps the gameplay interesting run after run.

Community Tips for the Alien Class Dead Rails Unlock

The Dead Rails community on Reddit and other forums has shared plenty of useful advice. Here are the most valuable tips I have gathered from players who have already unlocked the Alien Class.

Aliens stop spawning after a limit is reached. Do not panic if the first outpost feels overwhelming. Aliens have a cap on how many will spawn, so the pressure eases off as you progress. Knowing this helps you stay calm during the chaotic opening moments.

The Alien Mode Easter Egg is permanent. Some players worried that the Alien Class was a limited-time event. The community has confirmed it is a permanent addition to the game. You can attempt the unlock at any time.

Try Bite-Sized Mode first. Multiple experienced players recommend doing your first Alien Mode run in Bite-Sized Mode. The shorter route dramatically reduces the difficulty, and you can always do it again in Normal Mode later if you want the full experience.

Coordinate lever pulling in multiplayer. If you are on a server with friends or cooperative randoms, split up and have each person pull a different lever. This activates Alien Mode in seconds instead of minutes, giving you more time to prepare for the alien spawns.

Do not waste Ray Ammo on early-game enemies. Once you unlock the Alien Class and start using it, save your Ray Ammo for tougher enemies. Pick up dropped weapons from outposts and use those for weaker foes. The Ray Rifle shines against bosses and high-health targets.

FAQs

How do you get the Alien Class in Dead Rails?

To get the Alien Class in Dead Rails, find and pull all 5 hidden levers around the starting Fortified Town, then complete the Alien Mode run that activates. The levers are located behind the Doctor’s building, on the left side of the train wall, in the jail cell of the Sheriff’s building, on the gun table in the Gunsmith building, and behind the flagpole left of the train. Once you survive the alien invasion run, the Alien Class unlocks permanently.

How to unlock classes in Dead Rails?

Most classes in Dead Rails are unlocked through gameplay progression, completing challenges, or spending in-game currency. The Alien Class specifically is unlocked by completing the secret Alien Mode Easter Egg, which involves finding 5 hidden levers in the Fortified Town and surviving the resulting alien invasion run.

How to unlock the UFO challenge in Dead Rails?

The UFO challenge, also known as Alien Mode, is unlocked by finding and pulling all 5 secret levers hidden around the Fortified Town at the start of any game mode. Once all levers are activated, the sky changes and aliens begin spawning, starting the UFO challenge. You must complete the run to earn the Alien Class reward.

Is the Alien Class good in Dead Rails?

Yes, the Alien Class is considered one of the better classes in Dead Rails. It starts with a powerful Ray Rifle and Alien Bodyguards that fight alongside you. The main downside is limited Ray Ammo, but the combination of a strong starting weapon and NPC support makes it effective in both solo and team play.

What is the best class in Dead Rails?

The best class depends on your playstyle, but the Alien Class ranks highly due to its Ray Rifle and bodyguards. Other top contenders include classes with high speed or survivability. For new players, simpler classes with strong starting weapons are recommended before attempting to unlock the Alien Class.

Can you still get the Alien Class in Dead Rails?

Yes, the Alien Class is a permanent Easter Egg in Dead Rails and can be unlocked at any time. It is not a limited-time event. You can attempt the lever hunt and Alien Mode run whenever you play the game.

Where are all the levers in Dead Rails?

The 5 hidden levers are all located in the starting Fortified Town. They are found: behind the Doctor’s building, on the left side of the train wall, inside the jail cell in the Sheriff’s building, on the gun table in the Gunsmith building, and behind the flagpole to the left of the train. They can be pulled in any order and in any game mode.

Ready to Unlock the Alien Class in Dead Rails?

Unlocking the Alien Class in Dead Rails is one of the most rewarding experiences the game has to offer. The process is straightforward once you know the lever locations: find all 5 hidden levers in the Fortified Town, survive the Alien Mode run, and the class is yours forever.

Remember the key takeaways. Pull the levers in any order and in any game mode. Do not waste time fighting aliens as they spawn, just keep moving. Try Bite-Sized Mode for an easier first attempt. And once you have the Alien Class, manage your Ray Ammo carefully to get the most out of every run.

The Alien Class Dead Rails community has proven that this Easter Egg is permanent, so there is no rush. Take your time, learn the lever locations, and enjoy the challenge. With the Ray Rifle and Alien Bodyguards waiting at the end, the effort is absolutely worth it. Good luck out there.

Tanishq Roy

From Kolkata, I’m someone who grew up playing mobile games and slowly transitioned into the PC gaming world. I write about the intersection of gaming, technology, and innovation — whether it’s new game engines, performance tuning, or eSports culture. My motto: “Play hard, think smarter.”
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